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What is the point of GM's notes?
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<blockquote data-quote="Emerikol" data-source="post: 8226066" data-attributes="member: 6698278"><p>There are a lot of reasons it could be popular and yours is just one. </p><p></p><p>One reason is that it is easy on the DM. And DM's are hard to find and good DM's are even harder. So I suspect that AP's are "fun enough" in many cases and that is what the DM has the time to do. </p><p></p><p>Another is that the most of the adventures sold these days are APs so if you want to purchase something you get an AP. There really are a lot of well done sandboxes to choose from if you are in the market. </p><p></p><p>So the people who are still sandboxing are those for whom the prep is half the fun. Those people are paying that price because for them it's not much of a price. They love it. As has been indicated above. Sadly though not many love it. Most see it as true work. I've found a good sandbox DM can get a group any time he or she wants. It's kind of like you can sell all the Filet Mignon at Hamburger prices but if you charge full rate many choose the Hamburger. Also, a lot of DMs just don't have the skills to successfully run a sandbox. So it requires more skill and that is not something a lot of people want to spend the time developing.</p><p></p><p>Let me recommend the book "Arbiter of Worlds" if you are interested. Most people though have chosen the path of the book "The Lazy DM" which is incredibly popular and is a fine proponent of that style of play.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8226066, member: 6698278"] There are a lot of reasons it could be popular and yours is just one. One reason is that it is easy on the DM. And DM's are hard to find and good DM's are even harder. So I suspect that AP's are "fun enough" in many cases and that is what the DM has the time to do. Another is that the most of the adventures sold these days are APs so if you want to purchase something you get an AP. There really are a lot of well done sandboxes to choose from if you are in the market. So the people who are still sandboxing are those for whom the prep is half the fun. Those people are paying that price because for them it's not much of a price. They love it. As has been indicated above. Sadly though not many love it. Most see it as true work. I've found a good sandbox DM can get a group any time he or she wants. It's kind of like you can sell all the Filet Mignon at Hamburger prices but if you charge full rate many choose the Hamburger. Also, a lot of DMs just don't have the skills to successfully run a sandbox. So it requires more skill and that is not something a lot of people want to spend the time developing. Let me recommend the book "Arbiter of Worlds" if you are interested. Most people though have chosen the path of the book "The Lazy DM" which is incredibly popular and is a fine proponent of that style of play. [/QUOTE]
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What is the point of GM's notes?
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