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What is the point of GM's notes?
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<blockquote data-quote="Imaro" data-source="post: 8227089" data-attributes="member: 48965"><p>My personal game is a mixture of the two there are times where the game is about the dramatic needs (we just call them PC goals) and there are times where it is the PC's exploring, adventuring in the creation of the GM. The first is facilitated by our discord server where those who can participate for the coming weeks session (on Saturday or Sunday afternoon depending on the groups preference) let me know by Wednesday. It is also here, by Wednesday, that those who have specific goals, desires, dramatic needs, etc. in mind post in a dedicated chat room detailing what those goals they want to explore are. I'm open to broad suggestions but both I and my players leave the details of said goal exploration largely up to me as DM. They want an element of the unknown to be present. Honestly I rarely if ever (I actually don't remember a time where the entire group had personal goals they wanted to explore) have had to prep like this for the entire group. Usually 2 or 3 post in the forum and the rest either don't have a strong desire to explore their own goals this week or find the goals another player posted for their character interesting enough that they are willing to go along to see what happens. </p><p></p><p>That said I have had weeks here and there where all of the players just wanted to explore or weren't up for pursuing their goals or just wanted a low investment session and what I've found is, just like an ongoing tv show, those interludes serve as refreshers and to help them blow off steam at times while giving me a chance to flex my own creativity outside the boundaries of what my players have set as their goals.</p></blockquote><p></p>
[QUOTE="Imaro, post: 8227089, member: 48965"] My personal game is a mixture of the two there are times where the game is about the dramatic needs (we just call them PC goals) and there are times where it is the PC's exploring, adventuring in the creation of the GM. The first is facilitated by our discord server where those who can participate for the coming weeks session (on Saturday or Sunday afternoon depending on the groups preference) let me know by Wednesday. It is also here, by Wednesday, that those who have specific goals, desires, dramatic needs, etc. in mind post in a dedicated chat room detailing what those goals they want to explore are. I'm open to broad suggestions but both I and my players leave the details of said goal exploration largely up to me as DM. They want an element of the unknown to be present. Honestly I rarely if ever (I actually don't remember a time where the entire group had personal goals they wanted to explore) have had to prep like this for the entire group. Usually 2 or 3 post in the forum and the rest either don't have a strong desire to explore their own goals this week or find the goals another player posted for their character interesting enough that they are willing to go along to see what happens. That said I have had weeks here and there where all of the players just wanted to explore or weren't up for pursuing their goals or just wanted a low investment session and what I've found is, just like an ongoing tv show, those interludes serve as refreshers and to help them blow off steam at times while giving me a chance to flex my own creativity outside the boundaries of what my players have set as their goals. [/QUOTE]
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What is the point of GM's notes?
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