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What is the point of GM's notes?
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<blockquote data-quote="Maxperson" data-source="post: 8227598" data-attributes="member: 23751"><p>The problem with those is that since mysteries, secrets and puzzles have set answers, what you are describing do not qualify. They are unknowns which you will discovery through game play, but they are not mysteries, secrets or puzzles. The answers to the above questions could be any of thousands(or more) of things.</p><p></p><p>It takes more than things happening independent of the PCs to be a living world. In a living world politics, events and such are linked together in a very tight knit way. The world works like a complex gear system.</p><p></p><p>Would that Armada have attacked that same world at the same time had the PCs in mid flight there decided to go to a different world? If the attack did happen would you know what the repercussions and results of the attack would be? If the answer is yes to both of those, it sounds like it could be a living world to me. If either one is no, then it's not a living world.</p><p></p><p>That seems like naturalistic consequences to me.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8227598, member: 23751"] The problem with those is that since mysteries, secrets and puzzles have set answers, what you are describing do not qualify. They are unknowns which you will discovery through game play, but they are not mysteries, secrets or puzzles. The answers to the above questions could be any of thousands(or more) of things. It takes more than things happening independent of the PCs to be a living world. In a living world politics, events and such are linked together in a very tight knit way. The world works like a complex gear system. Would that Armada have attacked that same world at the same time had the PCs in mid flight there decided to go to a different world? If the attack did happen would you know what the repercussions and results of the attack would be? If the answer is yes to both of those, it sounds like it could be a living world to me. If either one is no, then it's not a living world. That seems like naturalistic consequences to me. [/QUOTE]
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What is the point of GM's notes?
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