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What is the point of GM's notes?
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<blockquote data-quote="pming" data-source="post: 8227792" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>On play? Well, most likely, more notes getting written down about what's going on "behind the scenes" and/or "right under the PC's noses".</p><p></p><p>I did have a group of PC's be so oblivious, so utterly obtuse, that they let an ENTIRE TOWN get 'stolen' from them. It was an Oriental Adventures campaign, everyone was around 5th or 6th level after about a year of playing. Short version, some "dignitaries" were sent by the Shogun to 'deal with the current Daimyo's ineffectual leadership' due to several natural disasters (one including a Gargantuan Preying Mantis named "Shidora"). They arrived, had a week of getting to know the town, local samurai, shukenja, etc., and attempting to determine if the Daimyo needed removing (lots of political intrigue). At the two week'ish mark, iirc, the head dignitary told the town he would be taking over and the last Daimyo's house. In celebration of this, a HUGE, mandatory, town-wide celebration was to take place outside the town walls so as to not cause more destruction or harm people (remember Shidora?... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) as parts were still under construction. The party started at noon and ramped up towards evening, when the gates were closed and samurai/bushi patrolled the streets arresting any stragglers. ... ... Come morning, most folks passed out in the tents and just in the fields and peasant mina's. But the gates didn't open. People gathered and yelled. No opening. No nothing. The PC's finally make the decision to scale the 25' high walls....they get to the top of the wall, look out over the town and the harbour of Tu'pe, and see the entire fleet, plus more, that had arrived two weeks ago, slowly sailing off into the rising sun.</p><p></p><p>Turns out the dignitaries were all wave-men (pirates/brigands/etc) and had scammed EVERYONE! During the night they had gathered up all the valuable they could carry, stuffed them onto their ships...and ships they just stole...and took off. They stole an entire town. Literally. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>Best. Campaign storyline. Ever! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>How does this relate? Simply put, I had notes for all the stuff that was going on 'behind the scenes', and the PC's had actually stumbled upon or saw thing that SHOULD have tipped them off.... but they said nothing due to RP'ing the whole social-cast-structure thing or just COMPLETLEY missing the boat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ... ... Without my "notes" of what was going on, it would have been much more difficult to pull it off because I might have stumbled over names, or incidents that happened that, in hind sight, the Players remembered and said "Oh....man! So THAT'S why there were all those fights in that Tea House! They needed it out of commission because it got to much traffic so close to the only area where they could sneak people in/out of the dock area without being seen for the last two weeks!", for example. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>So that's how it affects "play"; by giving me a continuing "behind the scenes" story of what's going on, logically, due to player action or inaction.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8227792, member: 45197"] Hiya! On play? Well, most likely, more notes getting written down about what's going on "behind the scenes" and/or "right under the PC's noses". I did have a group of PC's be so oblivious, so utterly obtuse, that they let an ENTIRE TOWN get 'stolen' from them. It was an Oriental Adventures campaign, everyone was around 5th or 6th level after about a year of playing. Short version, some "dignitaries" were sent by the Shogun to 'deal with the current Daimyo's ineffectual leadership' due to several natural disasters (one including a Gargantuan Preying Mantis named "Shidora"). They arrived, had a week of getting to know the town, local samurai, shukenja, etc., and attempting to determine if the Daimyo needed removing (lots of political intrigue). At the two week'ish mark, iirc, the head dignitary told the town he would be taking over and the last Daimyo's house. In celebration of this, a HUGE, mandatory, town-wide celebration was to take place outside the town walls so as to not cause more destruction or harm people (remember Shidora?... ;) ) as parts were still under construction. The party started at noon and ramped up towards evening, when the gates were closed and samurai/bushi patrolled the streets arresting any stragglers. ... ... Come morning, most folks passed out in the tents and just in the fields and peasant mina's. But the gates didn't open. People gathered and yelled. No opening. No nothing. The PC's finally make the decision to scale the 25' high walls....they get to the top of the wall, look out over the town and the harbour of Tu'pe, and see the entire fleet, plus more, that had arrived two weeks ago, slowly sailing off into the rising sun. Turns out the dignitaries were all wave-men (pirates/brigands/etc) and had scammed EVERYONE! During the night they had gathered up all the valuable they could carry, stuffed them onto their ships...and ships they just stole...and took off. They stole an entire town. Literally. :D Best. Campaign storyline. Ever! ;) How does this relate? Simply put, I had notes for all the stuff that was going on 'behind the scenes', and the PC's had actually stumbled upon or saw thing that SHOULD have tipped them off.... but they said nothing due to RP'ing the whole social-cast-structure thing or just COMPLETLEY missing the boat. ;) ... ... Without my "notes" of what was going on, it would have been much more difficult to pull it off because I might have stumbled over names, or incidents that happened that, in hind sight, the Players remembered and said "Oh....man! So THAT'S why there were all those fights in that Tea House! They needed it out of commission because it got to much traffic so close to the only area where they could sneak people in/out of the dock area without being seen for the last two weeks!", for example. ;) So that's how it affects "play"; by giving me a continuing "behind the scenes" story of what's going on, logically, due to player action or inaction. ^_^ Paul L. Ming [/QUOTE]
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