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What is the point of GM's notes?
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<blockquote data-quote="Emerikol" data-source="post: 8231251" data-attributes="member: 6698278"><p>No. You are wrong. I'm going to put "in my opinion" before and after everything I write. It is implied. Especially on something subjective.</p><p></p><p></p><p>Of course it is but it is my experience. Thus the discussion of theoretical vs practical. While I can't possibly disagree that it is theoretically possible to run an immersive world for me in an off the cuff way, my practical experience says I've yet to see it accomplished and it is sufficiently rare that in thirty years of gaming no one has as yet pulled it off.</p><p></p><p></p><p>There can be no empirical claim about a game. Not possible. Anything could or could not immerse someone. </p><p></p><p></p><p>I have experience with people running games off the cuff which is what I was talking about. You take that and add it to something else but that is my assertion. And it is an undeniable fact that you don't have to read a book to realize the type of book is not for you. I have sat in briefly on dungeonworld sessions. I even went to a dungeonworld session at Gen Con one year just to see what it was about. I thought "interesting" but not for me.</p><p></p><p>And you can push all you want but on the matter of taste in games, I am an expert on my own. I don't claim to be an expert on yours or anyone else's. I don't think my approach is unique in the world but I realize there are many approaches people like. I don't really care whether people like or don't like some approach. If they like a game and enjoy it then in my mind they are doing what is intended with A GAME. I though will seek the most entertainment bang for my investment of time.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8231251, member: 6698278"] No. You are wrong. I'm going to put "in my opinion" before and after everything I write. It is implied. Especially on something subjective. Of course it is but it is my experience. Thus the discussion of theoretical vs practical. While I can't possibly disagree that it is theoretically possible to run an immersive world for me in an off the cuff way, my practical experience says I've yet to see it accomplished and it is sufficiently rare that in thirty years of gaming no one has as yet pulled it off. There can be no empirical claim about a game. Not possible. Anything could or could not immerse someone. I have experience with people running games off the cuff which is what I was talking about. You take that and add it to something else but that is my assertion. And it is an undeniable fact that you don't have to read a book to realize the type of book is not for you. I have sat in briefly on dungeonworld sessions. I even went to a dungeonworld session at Gen Con one year just to see what it was about. I thought "interesting" but not for me. And you can push all you want but on the matter of taste in games, I am an expert on my own. I don't claim to be an expert on yours or anyone else's. I don't think my approach is unique in the world but I realize there are many approaches people like. I don't really care whether people like or don't like some approach. If they like a game and enjoy it then in my mind they are doing what is intended with A GAME. I though will seek the most entertainment bang for my investment of time. [/QUOTE]
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