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What is the point of GM's notes?
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<blockquote data-quote="Emerikol" data-source="post: 8234169" data-attributes="member: 6698278"><p>Ovid, I only accuse you of being the newly converted when you attack so hard my own style of gaming. I have no problem if you like your style. </p><p></p><p></p><p>For the purposes of discussion, let's get back to discussing the playstyles and away from terms wars.</p><p></p><p>There is something about starting out in a world that seems to operate independent of the character. It increases my own sense of verisimilitude when I play. My play agenda is to make my way in a hostile world using my fantasy powers to overcome challenges and prosper. Perhaps to feel heroic and get a good feeling about advancing the cause of justice and good along the way. The satisfaction for me comes from knowing I and my party met real challenges and overcame them. </p><p></p><p>I think in a game where the world tends to bend and flow with the PCs is one where that feeling is a lot harder to get. So the payoff is not there for me. Now, there may be other payoffs you enjoy and that these games provide. Personally I've always been skeptical of players who really just want to look heroic without really meeting any challenge for real. It would give me no satisfaction. Genuinely outsmarting my opponents vs having everything ultimately catered to my heroic needs is really important to me. </p><p></p><p>So not every game is for every person. It is true that some people do not try the game they ultimately will love the best. Try different games. I'm all for it. It's not true though that a particular style is fun for everyone or that once tried that a particular style of play will be enjoyable for everyone. I believe I know my own preferences better than I think most people know theirs. </p><p></p><p>Hey it may be a bell curve. Some of you may be in the middle of the curve and like a variety of styles. Others may be further one way or the other and don't like the opposing style very much. It's all taste. Hard to dispute. When I say that something doesn't give me a certain payoff like verisimilitude or immersion, you may argue it should in your opinion but you can't argue it does.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8234169, member: 6698278"] Ovid, I only accuse you of being the newly converted when you attack so hard my own style of gaming. I have no problem if you like your style. For the purposes of discussion, let's get back to discussing the playstyles and away from terms wars. There is something about starting out in a world that seems to operate independent of the character. It increases my own sense of verisimilitude when I play. My play agenda is to make my way in a hostile world using my fantasy powers to overcome challenges and prosper. Perhaps to feel heroic and get a good feeling about advancing the cause of justice and good along the way. The satisfaction for me comes from knowing I and my party met real challenges and overcame them. I think in a game where the world tends to bend and flow with the PCs is one where that feeling is a lot harder to get. So the payoff is not there for me. Now, there may be other payoffs you enjoy and that these games provide. Personally I've always been skeptical of players who really just want to look heroic without really meeting any challenge for real. It would give me no satisfaction. Genuinely outsmarting my opponents vs having everything ultimately catered to my heroic needs is really important to me. So not every game is for every person. It is true that some people do not try the game they ultimately will love the best. Try different games. I'm all for it. It's not true though that a particular style is fun for everyone or that once tried that a particular style of play will be enjoyable for everyone. I believe I know my own preferences better than I think most people know theirs. Hey it may be a bell curve. Some of you may be in the middle of the curve and like a variety of styles. Others may be further one way or the other and don't like the opposing style very much. It's all taste. Hard to dispute. When I say that something doesn't give me a certain payoff like verisimilitude or immersion, you may argue it should in your opinion but you can't argue it does. [/QUOTE]
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