Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 8234413" data-attributes="member: 16814"><p><strong><em><u>I am currently running a game that does not feature protagonism.</u></em></strong> I am doing this willingly, because I also enjoy this kind of game. This should, absolutely, put paid to this very specious statement. It isn't about defining a term so that it represents my preferred mode of play -- it cannot be this because I'm currently, willingly, playing a game that this term, which I argue for, is not represented at all.</p><p></p><p>The continued argument is just a veiled ad hom -- you aren't addressing the arguments I've made, but instead cast this as intentional use of a loaded term by someone trying to denigrate your playstyle. This is absolutely false -- I learned to play in your style, and have fond memories of it. It isn't a stranger to me, even if I've largely moved on and adopted different play. I have zero reason to denigrate that play. I do have reason to promote other approaches, though, which is often characterized by you as denigration of your play, as if other forms of play somehow discount your own. It's a silly defensive posture you adopt in these discussion, an approach that this is war, and any ground given, even to a term that describes play you dislike because it means you can't use it to describe your play, must be fought without quarter. It's silly. Here, people have a term that clearly describes a type of play where the PCs are protagonized in all ways -- the game is entirely focused on the PC's dramatic need, thus maximizing every moment to be about the PCs. A style of play you've clearly said you dislike. And yet, you're fighting to have this term defined in a way so that even Monopoly features it (choice made there develop into emergent play, and a story is told). I mean, cool.</p><p></p><p>From now on, protagonism on my end will be described as badwrongfunveryterrible play. Badwrongfunveryterrible play is where the game is focused on the dramatic needs of the PCs.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8234413, member: 16814"] [B][I][U]I am currently running a game that does not feature protagonism.[/U][/I][/B] I am doing this willingly, because I also enjoy this kind of game. This should, absolutely, put paid to this very specious statement. It isn't about defining a term so that it represents my preferred mode of play -- it cannot be this because I'm currently, willingly, playing a game that this term, which I argue for, is not represented at all. The continued argument is just a veiled ad hom -- you aren't addressing the arguments I've made, but instead cast this as intentional use of a loaded term by someone trying to denigrate your playstyle. This is absolutely false -- I learned to play in your style, and have fond memories of it. It isn't a stranger to me, even if I've largely moved on and adopted different play. I have zero reason to denigrate that play. I do have reason to promote other approaches, though, which is often characterized by you as denigration of your play, as if other forms of play somehow discount your own. It's a silly defensive posture you adopt in these discussion, an approach that this is war, and any ground given, even to a term that describes play you dislike because it means you can't use it to describe your play, must be fought without quarter. It's silly. Here, people have a term that clearly describes a type of play where the PCs are protagonized in all ways -- the game is entirely focused on the PC's dramatic need, thus maximizing every moment to be about the PCs. A style of play you've clearly said you dislike. And yet, you're fighting to have this term defined in a way so that even Monopoly features it (choice made there develop into emergent play, and a story is told). I mean, cool. From now on, protagonism on my end will be described as badwrongfunveryterrible play. Badwrongfunveryterrible play is where the game is focused on the dramatic needs of the PCs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
Top