Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 8236427" data-attributes="member: 42582"><p>There is some truth to this claim.</p><p></p><p></p><p></p><p>[USER=6698278]@Emerikol[/USER], in the second of these quoted passages you say that in your preferred sandbox game the PCs change the world. Now <em>changing the world </em>is a metaphor - what is literally happening is that fiction is being created. You even describe it yourself as <em>contributing to the fiction</em>.</p><p></p><p>Who is playing the PCs? Presumably the players. So you have the players authoring fiction. Creating fiction. Contributing to the fiction. Yet presumably, in your sandbox game, they are doing this while also acting in character.</p><p></p><p>There are two things here:</p><p></p><p style="margin-left: 20px">* <em>introducing new stuff that isn't in the purview of a character</em> is not a synonym for <em>the player authoring/creating/contributing to the shared fiction</em>;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* there are many parts of a setting that are <em>within the purview</em> of a character, assuming the character has the normal sensory and cognitive capacities of a person.</p><p></p><p>[USER=6993955]@Fenris-77[/USER] has given an example that illustrates the second point: a character will know where s/he came from, who his/her family are, etc and so the player playing in character and talking about that stuff does not fall outside of the purview of the character.</p><p></p><p></p><p>I suspect you first sentence in the first of these two quotes is exaggerated - I'd be really surprised if in your sandbox game you've never filled out character inventory simply by reference to equipment lists in the PHB and gold piece tallies on the PC sheet, without actually playing your character as a shopper purchasing goods from vendors played by the GM.</p><p></p><p>The rest of these quotes - <em>you are the character</em> - describes my preferred approach to play. The most visceral game I personally know of for this sort of RPGing is Burning Wheel.</p><p></p><p>This is not an accurate description of any RPG that I GM. If you want to know how they play, I'd encourage you to read some of my actual play posts.</p><p></p><p>[USER=16814]@Ovinomancer[/USER]'s description of action declaration and action resolution from BitD play is also close enough to my play experience. Notice how <em>there is no hint of cooperatively writing a story</em>. What there is is resolution of action declarations <em>using processes that DO NOT take GM's pre-prepared notes as an input</em>.</p><p></p><p>I don't agree with your description, here, of <em>character viewpoint</em>. Having all my character's cognitive access to his/her life, his/her knowledge, his/her world mediated via GM description is radically non-immersive. Just to give a really clear example: my PC is in his/her home town. The GM narrates a NPC. If I have to ask the GM things like <em>Do I know this person? Do I love this person? Did we part on good or bad terms last time we met?</em> that is not immersive to me. It actually creates a radical dissociation from the fiction, and makes me feel like my PC is a space alien or visitor from another world.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8236427, member: 42582"] There is some truth to this claim. [USER=6698278]@Emerikol[/USER], in the second of these quoted passages you say that in your preferred sandbox game the PCs change the world. Now [I]changing the world [/I]is a metaphor - what is literally happening is that fiction is being created. You even describe it yourself as [I]contributing to the fiction[/I]. Who is playing the PCs? Presumably the players. So you have the players authoring fiction. Creating fiction. Contributing to the fiction. Yet presumably, in your sandbox game, they are doing this while also acting in character. There are two things here: [indent]* [i]introducing new stuff that isn't in the purview of a character[/i] is not a synonym for [i]the player authoring/creating/contributing to the shared fiction[/i]; * there are many parts of a setting that are [i]within the purview[/i] of a character, assuming the character has the normal sensory and cognitive capacities of a person.[/indent] [USER=6993955]@Fenris-77[/USER] has given an example that illustrates the second point: a character will know where s/he came from, who his/her family are, etc and so the player playing in character and talking about that stuff does not fall outside of the purview of the character. I suspect you first sentence in the first of these two quotes is exaggerated - I'd be really surprised if in your sandbox game you've never filled out character inventory simply by reference to equipment lists in the PHB and gold piece tallies on the PC sheet, without actually playing your character as a shopper purchasing goods from vendors played by the GM. The rest of these quotes - [I]you are the character[/I] - describes my preferred approach to play. The most visceral game I personally know of for this sort of RPGing is Burning Wheel. This is not an accurate description of any RPG that I GM. If you want to know how they play, I'd encourage you to read some of my actual play posts. [USER=16814]@Ovinomancer[/USER]'s description of action declaration and action resolution from BitD play is also close enough to my play experience. Notice how [i]there is no hint of cooperatively writing a story[/i]. What there is is resolution of action declarations [i]using processes that DO NOT take GM's pre-prepared notes as an input[/i]. I don't agree with your description, here, of [i]character viewpoint[/i]. Having all my character's cognitive access to his/her life, his/her knowledge, his/her world mediated via GM description is radically non-immersive. Just to give a really clear example: my PC is in his/her home town. The GM narrates a NPC. If I have to ask the GM things like [I]Do I know this person? Do I love this person? Did we part on good or bad terms last time we met?[/I] that is not immersive to me. It actually creates a radical dissociation from the fiction, and makes me feel like my PC is a space alien or visitor from another world. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
Top