Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bedrockgames" data-source="post: 8237250" data-attributes="member: 85555"><p>I just can't agree with you sorry. This all very much is not how I conceptualize play. I think the world exists as a concept (shared fiction is actually something different in my mind: that is has more to do with the collective understanding the players at the table and the GM all share, the current state of play (or narration if you prefer). But a mental concept can be something that exists outside the players. It is a model that the GM has and maintains in his or her head, in notes, in instincts they've developed about the settings truths, and in addition to this the world grows and expands as the players interact with it and as the synergy people talk about arises. Now if you've found this doesn't work for you, fair enough. But it isn't a zero sum game between this and more player facing mechanics. Both approaches can exist. Arguments like yours frankly are like the ones people on my side make when they try to deny that a more narrative RPG is an RPG at all (by, for example relying on proscriptive definitions of RPG). I am not here to wage war on play styles people enjoy. I am happy to make distinctions. because distinctions are useful. but I also won't take seriously someone telling me what I know works at my table isn't working because they have developed a lexicon around concepts that fit their own preferred style of play (again RPG theory is nowhere near something like Music theory and even music theory is an imperfect language for understanding all forms of music)</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8237250, member: 85555"] I just can't agree with you sorry. This all very much is not how I conceptualize play. I think the world exists as a concept (shared fiction is actually something different in my mind: that is has more to do with the collective understanding the players at the table and the GM all share, the current state of play (or narration if you prefer). But a mental concept can be something that exists outside the players. It is a model that the GM has and maintains in his or her head, in notes, in instincts they've developed about the settings truths, and in addition to this the world grows and expands as the players interact with it and as the synergy people talk about arises. Now if you've found this doesn't work for you, fair enough. But it isn't a zero sum game between this and more player facing mechanics. Both approaches can exist. Arguments like yours frankly are like the ones people on my side make when they try to deny that a more narrative RPG is an RPG at all (by, for example relying on proscriptive definitions of RPG). I am not here to wage war on play styles people enjoy. I am happy to make distinctions. because distinctions are useful. but I also won't take seriously someone telling me what I know works at my table isn't working because they have developed a lexicon around concepts that fit their own preferred style of play (again RPG theory is nowhere near something like Music theory and even music theory is an imperfect language for understanding all forms of music) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
Top