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What is the point of GM's notes?
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<blockquote data-quote="TwoSix" data-source="post: 8238009" data-attributes="member: 205"><p>Not wanting to do something doesn't mean not knowing <em>how</em> to do something.</p><p></p><p>I know how to change the oil in my car, but I pay someone to do it because I don't like scraping my back on the driveway and (quite frankly) I can spare the cash to have someone else do it.</p><p></p><p></p><p>Again, the mistake you're making is thinking we're not perfectly aware of that. And again, most of us toggle between these playstyles. I just think you or Bedrockgames or Emerikol would be incapable of running a good PbtA or BitD game because you haven't tried and have some mental blinders on as to what RPGs <em>should</em> be like.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 8238009, member: 205"] Not wanting to do something doesn't mean not knowing [i]how[/i] to do something. I know how to change the oil in my car, but I pay someone to do it because I don't like scraping my back on the driveway and (quite frankly) I can spare the cash to have someone else do it. Again, the mistake you're making is thinking we're not perfectly aware of that. And again, most of us toggle between these playstyles. I just think you or Bedrockgames or Emerikol would be incapable of running a good PbtA or BitD game because you haven't tried and have some mental blinders on as to what RPGs [i]should[/i] be like. [/QUOTE]
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What is the point of GM's notes?
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