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What is the point of GM's notes?
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<blockquote data-quote="Maxperson" data-source="post: 8238130" data-attributes="member: 23751"><p>The PCs are the primary focus of the game. Period. Everything else, including the game world, is for their benefit. However, just because the setting is there for their benefit, doesn't mean that it doesn't have working parts that are going on even when they aren't present. Those working parts don't change the focus, the PCs remain primary, but they do add depth to the world in order to raise the play experience for all involved. Turning the setting into a living, breathing world. </p><p></p><p>You can't flesh out the daily activities for entire kingdoms, no. You can know that the King Ron of Burgundy is plotting to steal the Bark of the Covenant from the neighboring kingdom to the east, and what steps he is going to take and what his timeline is, though. The PCs/players may or may not ever find out about that, and they may or may not do something about it if they do, but the existence of moving parts outside of their sight adds a lot of depth to the game world. They WILL find out about a lot of it.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8238130, member: 23751"] The PCs are the primary focus of the game. Period. Everything else, including the game world, is for their benefit. However, just because the setting is there for their benefit, doesn't mean that it doesn't have working parts that are going on even when they aren't present. Those working parts don't change the focus, the PCs remain primary, but they do add depth to the world in order to raise the play experience for all involved. Turning the setting into a living, breathing world. You can't flesh out the daily activities for entire kingdoms, no. You can know that the King Ron of Burgundy is plotting to steal the Bark of the Covenant from the neighboring kingdom to the east, and what steps he is going to take and what his timeline is, though. The PCs/players may or may not ever find out about that, and they may or may not do something about it if they do, but the existence of moving parts outside of their sight adds a lot of depth to the game world. They WILL find out about a lot of it. [/QUOTE]
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What is the point of GM's notes?
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