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What is the point of GM's notes?
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<blockquote data-quote="Bedrockgames" data-source="post: 8238173" data-attributes="member: 85555"><p>I can address the rest in more depth when I have more time, but I think this is a fundamental point of dispute: I think most GMs in sandbox play, and most players have a more open and fluid idea of the interaction that leads to a sense of a living world. We don't tend to embrace this concept of loops (some GMs will talk about the game being an exchange where the payers say what they want to do and the GM responds, but it is always elaborated on in much greater detail. Also I don't think most sandbox players or GMs are as worried about the GM as filter issue. We also probably see it as a two way street of communication. And one thing you also encounter is more comfort with people imagining things differently. There may be some fundamentals you want to nail down and be on the same page for (i.e. the doorway is four feet wide) but we aren't as worried about accidental qualities being different (even a few essential ones being different----unless until something requires them to be clarified).</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8238173, member: 85555"] I can address the rest in more depth when I have more time, but I think this is a fundamental point of dispute: I think most GMs in sandbox play, and most players have a more open and fluid idea of the interaction that leads to a sense of a living world. We don't tend to embrace this concept of loops (some GMs will talk about the game being an exchange where the payers say what they want to do and the GM responds, but it is always elaborated on in much greater detail. Also I don't think most sandbox players or GMs are as worried about the GM as filter issue. We also probably see it as a two way street of communication. And one thing you also encounter is more comfort with people imagining things differently. There may be some fundamentals you want to nail down and be on the same page for (i.e. the doorway is four feet wide) but we aren't as worried about accidental qualities being different (even a few essential ones being different----unless until something requires them to be clarified). [/QUOTE]
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What is the point of GM's notes?
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