Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 8238487" data-attributes="member: 6696971"><p>Old game.</p><p></p><p>And yup, you're correct that those offscreen elements led to on-screen and off-screen content generation.</p><p></p><p>This turned into a The Last of Us -ish scenario with Emeline - Joel - rescuing Eliza - Ellie - from her plight, but in the doing having to slay many > which fed into further content generation as a result of a sequence of moves/complications including a Spout Lore move that was driven by a provocative (but unfixed until acted upon) Lovecraftian detail of scene framing because a Druid was the other PC (Slay an unnatural menace) > the investor was actually part of a cult of a primordial being of Pestilence that bought Eliza to ensure she wasn't properly studied so a cure couldn't be developed for her ailment (monetizing her was a nice vector to spread the plague and a way to ensure that the cult's racket had consistent funding) > which led to Emeline's player taking the Paladin move Quest (to hunt down and end this cult to save her sister) > which led to more fiction around the cult (more NPCs, befouled altars, the genesis story of sickness in the world, and various sites) > which led to slaying the cult and Emeline's player taking the Paladin move Lay on Hands to cure her sister > which led to questions and conflict framing around pestilence and the responsibility to cure the blighted (particularly the vulnerable who become afflicted) vs the natural order and place of purging sickness (which put the Druid and the now Paladin-ey Fighter at odds).</p><p></p><p>It was initially a nebulous game about unnatural menace and protecting loved ones/the meek in an unforgiving world. It transformed a bit as a byproduct of all of that snowballing of player input (via build changes, questions answered, and declared actions) and action resolution (contrast with GM imposition).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8238487, member: 6696971"] Old game. And yup, you're correct that those offscreen elements led to on-screen and off-screen content generation. This turned into a The Last of Us -ish scenario with Emeline - Joel - rescuing Eliza - Ellie - from her plight, but in the doing having to slay many > which fed into further content generation as a result of a sequence of moves/complications including a Spout Lore move that was driven by a provocative (but unfixed until acted upon) Lovecraftian detail of scene framing because a Druid was the other PC (Slay an unnatural menace) > the investor was actually part of a cult of a primordial being of Pestilence that bought Eliza to ensure she wasn't properly studied so a cure couldn't be developed for her ailment (monetizing her was a nice vector to spread the plague and a way to ensure that the cult's racket had consistent funding) > which led to Emeline's player taking the Paladin move Quest (to hunt down and end this cult to save her sister) > which led to more fiction around the cult (more NPCs, befouled altars, the genesis story of sickness in the world, and various sites) > which led to slaying the cult and Emeline's player taking the Paladin move Lay on Hands to cure her sister > which led to questions and conflict framing around pestilence and the responsibility to cure the blighted (particularly the vulnerable who become afflicted) vs the natural order and place of purging sickness (which put the Druid and the now Paladin-ey Fighter at odds). It was initially a nebulous game about unnatural menace and protecting loved ones/the meek in an unforgiving world. It transformed a bit as a byproduct of all of that snowballing of player input (via build changes, questions answered, and declared actions) and action resolution (contrast with GM imposition). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
Top