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What is the point of GM's notes?
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<blockquote data-quote="Manbearcat" data-source="post: 8239121" data-attributes="member: 6696971"><p>This is a great post and I agree with most of it. I think I would add the following however:</p><p></p><p>* A much larger part of the output of this instantiation of a "Turing Test" is the product of observer bias vs the classical Turing Test.</p><p></p><p>There are serious culture war echoes, native cognitive states, and applied exposure to alternative approaches to play that haunt this discussion whereas the typical Turing Test isn't saddled with baggage like an "AI Culture War" and/or humans who are neurologically or experientially positioned such that they are challenged when tasked with grokking the nature/veracity of interaction with other humans (or simulacrums thereof).</p><p></p><p>The above creates a situation where its more than just haggling over location of the windows in various approaches. Its that + one side is all windows and the other is no windows + "the first rule of Window Club is we do not talk about Window Club + "these window washers have brain damage and here is a deluge of academic theory that turns off 99 % of humans on the planet" + "these ivory tower window washers have these wrong ideas about how we play, they think they're better than us, they're douchey Swine, don't cede any point/term/piece of analysis to them ever."</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8239121, member: 6696971"] This is a great post and I agree with most of it. I think I would add the following however: * A much larger part of the output of this instantiation of a "Turing Test" is the product of observer bias vs the classical Turing Test. There are serious culture war echoes, native cognitive states, and applied exposure to alternative approaches to play that haunt this discussion whereas the typical Turing Test isn't saddled with baggage like an "AI Culture War" and/or humans who are neurologically or experientially positioned such that they are challenged when tasked with grokking the nature/veracity of interaction with other humans (or simulacrums thereof). The above creates a situation where its more than just haggling over location of the windows in various approaches. Its that + one side is all windows and the other is no windows + "the first rule of Window Club is we do not talk about Window Club + "these window washers have brain damage and here is a deluge of academic theory that turns off 99 % of humans on the planet" + "these ivory tower window washers have these wrong ideas about how we play, they think they're better than us, they're douchey Swine, don't cede any point/term/piece of analysis to them ever." [/QUOTE]
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