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What is the point of GM's notes?
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<blockquote data-quote="Bedrockgames" data-source="post: 8239385" data-attributes="member: 85555"><p>No, I don't think this is the case at all. I don't have any sentences in my mind at all. I only have images. I am not going to say I imagine a whole world or anything. But if my players are standing at the entrance of a dungeon, I see the the entrance to the dungeon, its environs and the rooms of the dungeon in my head (obviously if it is a complex dungeon I may clearly imagine the first several rooms and hold a more general pattern of the rest in my head----again this is why notes are useful). World building is a combination of that and putting it down on paper.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8239385, member: 85555"] No, I don't think this is the case at all. I don't have any sentences in my mind at all. I only have images. I am not going to say I imagine a whole world or anything. But if my players are standing at the entrance of a dungeon, I see the the entrance to the dungeon, its environs and the rooms of the dungeon in my head (obviously if it is a complex dungeon I may clearly imagine the first several rooms and hold a more general pattern of the rest in my head----again this is why notes are useful). World building is a combination of that and putting it down on paper. [/QUOTE]
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What is the point of GM's notes?
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