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What is the point of GM's notes?
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<blockquote data-quote="pemerton" data-source="post: 8239393" data-attributes="member: 42582"><p>In the sort of play where maps and keys are important, I think that this is very important. As I've posted upthread, it dictates the outcomes of many action declarations the players make for their PCs.</p><p></p><p>I don't know anymore whether you agree or disagree with that - because upthread I thought you disagreed but now you seem to be agreeing.</p><p></p><p></p><p>I don't know what <em>synergy</em> means here. Gygax's explanation is very straightforward: there are notes that tell us how the limed-over skeleton will behave if prodded. If those notes weren't there, then the GM would have to extrapolate something from his/her notes.</p><p></p><p>In this and other threads I have referred to <em>players declaring actions for their PCs which oblige the GM to provide information taken from or extrapolated from his/her notes</em>. This is what Moldvay and Gygax illustrate for us in their examples of play.</p><p></p><p>As far as I can tell you think that something different is happening, but I don't know what the difference is. I can't tell if you think that Gygax and Moldvay are describing a different process of play from the one you favour, or not. I am describing exactly the same thing that they exemplify.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8239393, member: 42582"] In the sort of play where maps and keys are important, I think that this is very important. As I've posted upthread, it dictates the outcomes of many action declarations the players make for their PCs. I don't know anymore whether you agree or disagree with that - because upthread I thought you disagreed but now you seem to be agreeing. I don't know what [I]synergy[/I] means here. Gygax's explanation is very straightforward: there are notes that tell us how the limed-over skeleton will behave if prodded. If those notes weren't there, then the GM would have to extrapolate something from his/her notes. In this and other threads I have referred to [I]players declaring actions for their PCs which oblige the GM to provide information taken from or extrapolated from his/her notes[/I]. This is what Moldvay and Gygax illustrate for us in their examples of play. As far as I can tell you think that something different is happening, but I don't know what the difference is. I can't tell if you think that Gygax and Moldvay are describing a different process of play from the one you favour, or not. I am describing exactly the same thing that they exemplify. [/QUOTE]
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