Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 8241298" data-attributes="member: 16814"><p>Ah, I've had a brain flash. You're using "dissociative" in the sense of "the PC isn't doing it, the player is." You mean the player is making a choice from outside the confines of the PC's notional perception that then enters the game. Cool, I see it, but it doesn't affect what I've said about hitpoint, or armor class, or even spells. You've rolled your play into making these things part of the PC's awareness, but it's still external game mechanics intruding into the fiction in a way that's not related to the PC's understanding. Instead, you're deploying a lampshade in each case. Telling the PC that they lost 10 hitpoints, for instance, isn't what's happened, instead you're describing something in the fiction that ad hoc represents this loss of hitpoints. (And I say ad hoc because it depends on the specific circumstance of the hp loss as to how it's described, not because there's no principled approach to description involved at a given table.) Regardless of how it's described, though, the effect is the same -- no change in the PC's capability. It's still dissociated even when considering dissociated from the POV of the PC, we've just become long accustomed to ignoring this.</p><p></p><p>But, if we do go with this definition of dissociative, then we have a new trouble -- the searching for a secret door is now moving away from dissociative. The PCs, from within their POV, are doing a rational thing -- looking for a way out of a dead end with guards approaching. If they find a secret door, it's still within their POV -- nothing breaks that POV. Instead, we're now having to look at what's going out outside the PCs to find the dissociation, at which point you have to ask what it's dissociated from?</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8241298, member: 16814"] Ah, I've had a brain flash. You're using "dissociative" in the sense of "the PC isn't doing it, the player is." You mean the player is making a choice from outside the confines of the PC's notional perception that then enters the game. Cool, I see it, but it doesn't affect what I've said about hitpoint, or armor class, or even spells. You've rolled your play into making these things part of the PC's awareness, but it's still external game mechanics intruding into the fiction in a way that's not related to the PC's understanding. Instead, you're deploying a lampshade in each case. Telling the PC that they lost 10 hitpoints, for instance, isn't what's happened, instead you're describing something in the fiction that ad hoc represents this loss of hitpoints. (And I say ad hoc because it depends on the specific circumstance of the hp loss as to how it's described, not because there's no principled approach to description involved at a given table.) Regardless of how it's described, though, the effect is the same -- no change in the PC's capability. It's still dissociated even when considering dissociated from the POV of the PC, we've just become long accustomed to ignoring this. But, if we do go with this definition of dissociative, then we have a new trouble -- the searching for a secret door is now moving away from dissociative. The PCs, from within their POV, are doing a rational thing -- looking for a way out of a dead end with guards approaching. If they find a secret door, it's still within their POV -- nothing breaks that POV. Instead, we're now having to look at what's going out outside the PCs to find the dissociation, at which point you have to ask what it's dissociated from? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
Top