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What is the point of GM's notes?
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<blockquote data-quote="Manbearcat" data-source="post: 8241356" data-attributes="member: 6696971"><p>[USER=29398]@Lanefan[/USER] , [USER=6698278]@Emerikol[/USER], [USER=85555]@Bedrockgames[/USER] , [USER=23751]@Maxperson[/USER] , [USER=7016699]@prabe[/USER] (whose, besides [USER=42582]@pemerton[/USER] , answer to the above proposed hypothetical looks to me to have engaged closest with my intent).</p><p></p><p>I felt like my hypothetical and my clarifications were clear, but it must be true that we still have misunderstanding or I'm just terrible at articulating what I'm getting at here. So I'm going to punt to [USER=6785785]@hawkeyefan[/USER] and [USER=6993955]@Fenris-77[/USER] with a more fleshed out hypothetical. Perhaps this more fleshed out hypothetical and their answers to it will better ground what I'm getting at here. Then I'm going to have to step away from responding for the rest of the day.</p><p></p><p>Alright, [USER=6785785]@hawkeyefan[/USER] and [USER=6993955]@Fenris-77[/USER] ...</p><p></p><p>Let us say that tonight's game somehow finds its way into Ironhook Prison:</p><p></p><p></p><p></p><p>Haight (hawkeyefan's PC) did a nice-sized turn there so its feasible that our game goes there at some point. Let us just pretend that it goes there tonight.</p><p></p><p><strong>IN THE COURSE OF OUR PLAY</strong>, Haight and Stiv (Fenris's PC) have neither been to Ironhook Prison or to the ward that it resides within:</p><p></p><p></p><p></p><p>They have no interacted with either of the below two Factions (who do most of their Duskvol work in Dunslough) or the Dunslough "Crime Boss":</p><p></p><p></p><p></p><p></p><p></p><p>Now, one of the PCs (offscreen as part of backstory) did a turn at Ironhook. He (offscreen) has likely has interactions with all of the above (or at least heard of them). The other PC (offscreen) may have heard of some of the above and may have even been to Dunslough once or twice.</p><p></p><p>HOWEVER, to reiterate, <strong>in the course of play</strong>, all of this stuff is effectively offscreen. It has not come up to date in our play. Consequently, it is effectively "off-line" in terms of what is happening with that content.</p><p></p><p>So, let us just say, hypothetically, you guys do a Score in the Ironhook Prison tonight where you <strong><em>sneak in and then sneak out thing x</em></strong> (which could be a person, a ghost that is using Haight or his trap as a repository, illicit goods, what-have-you).</p><p></p><p>Let us say you interact with all 5 of the above (obviously the Ward and the prison, but also Master Krocket and the two Factions). Suddenly, <strong>ALL 5 ARE ON-LINE AT ONCE.</strong></p><p><strong></strong></p><p><strong>What value for our play tonight (Skilled Play priority, Story Now priority, Protagonistic Play priority, Living World priority...any priority you wish) would there be if I:</strong></p><p><strong></strong></p><p><strong>(a) reframed all of those 5 things quote-blocked above FROM (i) the initial framing in the text + (ii) my own subtle, improvised reframing to hook into your evinced dramatic needs for your PCs...</strong></p><p><strong></strong></p><p><strong>TO </strong></p><p><strong></strong></p><p><strong>(b) new content that is a downstream effects of 5 resolution segments of 3 Downtime (phase) Clocks (one for both factions and one for Krocket) and made a Fortune roll or two as a downstream consequence of what emerges from the resolution of those 3 Clocks. </strong></p><p></p><p>So, for instance, instead of what is in the book and what I would improvise in my scene-framing, the following is now true (which wasn't true in the initiating conditions):</p><p></p><p><em>* Master Krocket recently quelled a riot and his dogs had quite a feast.</em></p><p><em></em></p><p><em>* The Deathland Scavengers have obtained a pardon for a member from Ironhook Prison.</em></p><p><em></em></p><p><em>* The Lost are focusing their efforts on Coalridge instead of Dunslough.</em></p><p></p><p>Any value you can you imagine (or not imagine...I leave this to you) for the above being true vs all 3 being the opposite during your Score (a viscious riot happens, TDS is in the middle of trying to get that pardon while you're sneaking in, TL are focusing efforts in Dunslough. Or 1 or 2 of them being true vs not being true. Or some slightly different instantiation of the above. Or something very different.</p><p></p><p><strong>Outside of a value judgement about the provocativeness or excitement of <em>this </em>framing vs <em>that </em>framing, what value would there be on our play tonight if I evolved the starting conditions for all or some of these prior offline (but now online) things from stock Blades to something different (which is an outgrowth of the process of Faction/Setting Clocks and Fortune Rolls)?</strong></p><p><strong></strong></p><p><strong>Would you know the difference (again, assuming that the evolution from their starting condition x to their new situation y has nothing to do with our play to date...which there is no reason for any of our play to have impacted Dunslough thus far...if the Barrowcleft situation resolves badly and there is food shortages throughout all of Duskvol, then yeah...but that hasn't come to pass yet)?</strong></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8241356, member: 6696971"] [USER=29398]@Lanefan[/USER] , [USER=6698278]@Emerikol[/USER], [USER=85555]@Bedrockgames[/USER] , [USER=23751]@Maxperson[/USER] , [USER=7016699]@prabe[/USER] (whose, besides [USER=42582]@pemerton[/USER] , answer to the above proposed hypothetical looks to me to have engaged closest with my intent). I felt like my hypothetical and my clarifications were clear, but it must be true that we still have misunderstanding or I'm just terrible at articulating what I'm getting at here. So I'm going to punt to [USER=6785785]@hawkeyefan[/USER] and [USER=6993955]@Fenris-77[/USER] with a more fleshed out hypothetical. Perhaps this more fleshed out hypothetical and their answers to it will better ground what I'm getting at here. Then I'm going to have to step away from responding for the rest of the day. Alright, [USER=6785785]@hawkeyefan[/USER] and [USER=6993955]@Fenris-77[/USER] ... Let us say that tonight's game somehow finds its way into Ironhook Prison: Haight (hawkeyefan's PC) did a nice-sized turn there so its feasible that our game goes there at some point. Let us just pretend that it goes there tonight. [B]IN THE COURSE OF OUR PLAY[/B], Haight and Stiv (Fenris's PC) have neither been to Ironhook Prison or to the ward that it resides within: They have no interacted with either of the below two Factions (who do most of their Duskvol work in Dunslough) or the Dunslough "Crime Boss": Now, one of the PCs (offscreen as part of backstory) did a turn at Ironhook. He (offscreen) has likely has interactions with all of the above (or at least heard of them). The other PC (offscreen) may have heard of some of the above and may have even been to Dunslough once or twice. HOWEVER, to reiterate, [B]in the course of play[/B], all of this stuff is effectively offscreen. It has not come up to date in our play. Consequently, it is effectively "off-line" in terms of what is happening with that content. So, let us just say, hypothetically, you guys do a Score in the Ironhook Prison tonight where you [B][I]sneak in and then sneak out thing x[/I][/B] (which could be a person, a ghost that is using Haight or his trap as a repository, illicit goods, what-have-you). Let us say you interact with all 5 of the above (obviously the Ward and the prison, but also Master Krocket and the two Factions). Suddenly, [B]ALL 5 ARE ON-LINE AT ONCE. What value for our play tonight (Skilled Play priority, Story Now priority, Protagonistic Play priority, Living World priority...any priority you wish) would there be if I: (a) reframed all of those 5 things quote-blocked above FROM (i) the initial framing in the text + (ii) my own subtle, improvised reframing to hook into your evinced dramatic needs for your PCs... TO (b) new content that is a downstream effects of 5 resolution segments of 3 Downtime (phase) Clocks (one for both factions and one for Krocket) and made a Fortune roll or two as a downstream consequence of what emerges from the resolution of those 3 Clocks. [/B] So, for instance, instead of what is in the book and what I would improvise in my scene-framing, the following is now true (which wasn't true in the initiating conditions): [I]* Master Krocket recently quelled a riot and his dogs had quite a feast. * The Deathland Scavengers have obtained a pardon for a member from Ironhook Prison. * The Lost are focusing their efforts on Coalridge instead of Dunslough.[/I] Any value you can you imagine (or not imagine...I leave this to you) for the above being true vs all 3 being the opposite during your Score (a viscious riot happens, TDS is in the middle of trying to get that pardon while you're sneaking in, TL are focusing efforts in Dunslough. Or 1 or 2 of them being true vs not being true. Or some slightly different instantiation of the above. Or something very different. [B]Outside of a value judgement about the provocativeness or excitement of [I]this [/I]framing vs [I]that [/I]framing, what value would there be on our play tonight if I evolved the starting conditions for all or some of these prior offline (but now online) things from stock Blades to something different (which is an outgrowth of the process of Faction/Setting Clocks and Fortune Rolls)? Would you know the difference (again, assuming that the evolution from their starting condition x to their new situation y has nothing to do with our play to date...which there is no reason for any of our play to have impacted Dunslough thus far...if the Barrowcleft situation resolves badly and there is food shortages throughout all of Duskvol, then yeah...but that hasn't come to pass yet)?[/B] [/QUOTE]
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