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What is the point of GM's notes?
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<blockquote data-quote="Maxperson" data-source="post: 8241439" data-attributes="member: 23751"><p>Without knowing what the opening room 1 situation is, I can't tell you if you would need to change it or not. Probably not. However, imagine that you prep the goblin dungeon before the campaign even starts. The players hear about the goblin dungeon during the second session, but due to other priorities, ignore it for a while. 100 miles away there is a massacre of a prominent family by a party of goblins. This event was prepped by the DM due to "living world." and the PCs heard about during session 8. The PCs, still dealing with the other priorities note the event and continue on. During the 11th session they hear that the king in response to the massacre(and to placate the relatives of the highly placed family) decreed that the country must be clear of goblins. There is a bounty of 5 silver per goblin killed. Finally, in session 14 they head to the goblin dungeon.</p><p></p><p>Remember, the goblin dungeon was prepped prior to game play. The first room was a guard room with 4 goblins in it playing cards or whatever. Had the PCs gone in to this place early on, they'd have encountered that and then moved in further to clear it out, run away or whatever. However, the massacre happened and in response to the king's decree, adventurers, mercenaries and adventurers have been going after goblins. When the PCs finally arrive in session 14, instead of finding a guard room with 4 goblins in it, they find a guardroom with the rotting corpses of 4 goblins and a mess that clearly indicates that a fight happened. </p><p></p><p>While the opening room situation might not change, it also might. If the DM is tracking things and having the world respond to them, it can make for a completely different situation when the PCs arrive, and when they do and find the corpses, the players are going to know exactly why. They've heard about the massacre. They've heard about the decree. Both of which happened "offscreen," but without setting solitaire and will put it all together. It's going to make for a very different feel than if the goblin dungeon just stays in stasis.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8241439, member: 23751"] Without knowing what the opening room 1 situation is, I can't tell you if you would need to change it or not. Probably not. However, imagine that you prep the goblin dungeon before the campaign even starts. The players hear about the goblin dungeon during the second session, but due to other priorities, ignore it for a while. 100 miles away there is a massacre of a prominent family by a party of goblins. This event was prepped by the DM due to "living world." and the PCs heard about during session 8. The PCs, still dealing with the other priorities note the event and continue on. During the 11th session they hear that the king in response to the massacre(and to placate the relatives of the highly placed family) decreed that the country must be clear of goblins. There is a bounty of 5 silver per goblin killed. Finally, in session 14 they head to the goblin dungeon. Remember, the goblin dungeon was prepped prior to game play. The first room was a guard room with 4 goblins in it playing cards or whatever. Had the PCs gone in to this place early on, they'd have encountered that and then moved in further to clear it out, run away or whatever. However, the massacre happened and in response to the king's decree, adventurers, mercenaries and adventurers have been going after goblins. When the PCs finally arrive in session 14, instead of finding a guard room with 4 goblins in it, they find a guardroom with the rotting corpses of 4 goblins and a mess that clearly indicates that a fight happened. While the opening room situation might not change, it also might. If the DM is tracking things and having the world respond to them, it can make for a completely different situation when the PCs arrive, and when they do and find the corpses, the players are going to know exactly why. They've heard about the massacre. They've heard about the decree. Both of which happened "offscreen," but without setting solitaire and will put it all together. It's going to make for a very different feel than if the goblin dungeon just stays in stasis. [/QUOTE]
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What is the point of GM's notes?
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