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What is the point of GM's notes?
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<blockquote data-quote="Bedrockgames" data-source="post: 8244225" data-attributes="member: 85555"><p>I think this is a little bit silly to say. Clearly folks know what we mean by sandbox, they know what we mean by living world. To suggest a sandbox living world is the same as adventure path for example doesn't make sense. To say it is the same as an investigative adventure doesn't really make sense either. To say it is the same as one based on scenes or based on characters having dramatic arcs doesn't quite make sense either. The point of this kind of campaign is it is meant to be something players can freely explore and move around in as their characters, and in order for that to work, having the living world where NPCs are also pieces in play is important. Lots of adventures can feature living NPCs. This is why I mentioned the Feast of Goblyns quote earlier (that wasn't a sandbox adventure). But if you extend that principle to the world, and you do so in a sandbox style campaign, you clearly have something different from what a lot of people here are talking about.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8244225, member: 85555"] I think this is a little bit silly to say. Clearly folks know what we mean by sandbox, they know what we mean by living world. To suggest a sandbox living world is the same as adventure path for example doesn't make sense. To say it is the same as an investigative adventure doesn't really make sense either. To say it is the same as one based on scenes or based on characters having dramatic arcs doesn't quite make sense either. The point of this kind of campaign is it is meant to be something players can freely explore and move around in as their characters, and in order for that to work, having the living world where NPCs are also pieces in play is important. Lots of adventures can feature living NPCs. This is why I mentioned the Feast of Goblyns quote earlier (that wasn't a sandbox adventure). But if you extend that principle to the world, and you do so in a sandbox style campaign, you clearly have something different from what a lot of people here are talking about. [/QUOTE]
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What is the point of GM's notes?
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