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What is the point of GM's notes?
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<blockquote data-quote="Aldarc" data-source="post: 8245734" data-attributes="member: 5142"><p>If I'm perfectly honest, this feels like a patronizing "old man yells at clouds" sort of take on the issue of games having explicit social contract mechanics, rules, principles, and guidelines, particularly with the appeals to "western civilization" values that are "drilled into" you bit.</p><p></p><p></p><p>...doesn't help anything or make it less problematic. </p><p></p><p></p><p>I will trust your word that you do think critically about your games. However, I think that the issue is less about the conclusions you reach and more about your ability to express yourself critically and in concrete ways. It often feels like we waste pages upon pages trying to fish basic or concrete answers out of you about your games. Your posts often feel evasive or being overly defensive/sensitive and when we do somehow get answers, they often come across as idealized, romanticized, or genericized. It feels less like it's trying to resist reductionism so much as it does trying to resist anything that goes deeper or beyond this sort of idealized "living world" end aesthetic. So it would be nice if the critical thinking that you do do is more regularly reflected in the content of your postings, particularly in ways that engaged the subject matter rather than expressing how insulted you feel by the word "notes" for the umpteenth million time. I know from the perspective of someone who was reading along in this thread and then later participating that this has been the somewhat regularly frustrating thing about reading your posts.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8245734, member: 5142"] If I'm perfectly honest, this feels like a patronizing "old man yells at clouds" sort of take on the issue of games having explicit social contract mechanics, rules, principles, and guidelines, particularly with the appeals to "western civilization" values that are "drilled into" you bit. ...doesn't help anything or make it less problematic. I will trust your word that you do think critically about your games. However, I think that the issue is less about the conclusions you reach and more about your ability to express yourself critically and in concrete ways. It often feels like we waste pages upon pages trying to fish basic or concrete answers out of you about your games. Your posts often feel evasive or being overly defensive/sensitive and when we do somehow get answers, they often come across as idealized, romanticized, or genericized. It feels less like it's trying to resist reductionism so much as it does trying to resist anything that goes deeper or beyond this sort of idealized "living world" end aesthetic. So it would be nice if the critical thinking that you do do is more regularly reflected in the content of your postings, particularly in ways that engaged the subject matter rather than expressing how insulted you feel by the word "notes" for the umpteenth million time. I know from the perspective of someone who was reading along in this thread and then later participating that this has been the somewhat regularly frustrating thing about reading your posts. [/QUOTE]
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What is the point of GM's notes?
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