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What is the point of GM's notes?
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<blockquote data-quote="Emerikol" data-source="post: 8253553" data-attributes="member: 6698278"><p>Well in my sandboxes, and correct me if I'm not understanding you, there are some things determined ahead of time BUT they are not locked in stone. So perhaps determined is the operative word. I may have an NPC that is plotting a murder. If the PCs do not become involved then the murder will happen. If they do the murder might not happen. It's the calendar idea I've mentioned. Most things predetermined before hand happen because the PCs are not getting involved with everything coming and going. They do though affect the things they choose to affect. So it's not foreordained I guess.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8253553, member: 6698278"] Well in my sandboxes, and correct me if I'm not understanding you, there are some things determined ahead of time BUT they are not locked in stone. So perhaps determined is the operative word. I may have an NPC that is plotting a murder. If the PCs do not become involved then the murder will happen. If they do the murder might not happen. It's the calendar idea I've mentioned. Most things predetermined before hand happen because the PCs are not getting involved with everything coming and going. They do though affect the things they choose to affect. So it's not foreordained I guess. [/QUOTE]
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What is the point of GM's notes?
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