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What is the point of GM's notes?
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<blockquote data-quote="Bedrockgames" data-source="post: 8254056" data-attributes="member: 85555"><p>I understand this is what you mean. The problem is: fiction carries a strong suggestion of the novel and of the crafted story. And we've seen this play out all the time with the term story in relation to RPGs. I see it constantly as a way of advocating for GM as storyteller for example. And since the purpose of a sandbox is largely to eschew any kind of directed story by the GM, I think that is why folks like me push back on the term "the fiction" and "fiction" (at least in online discussions; I don't care when it is used casually at the table). Also I think it is a cloudy term, the way it gets implemented because it often seems to blur setting and events that happen in the setting involving the PCs. I like to keep a pretty strong distinction between those things.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8254056, member: 85555"] I understand this is what you mean. The problem is: fiction carries a strong suggestion of the novel and of the crafted story. And we've seen this play out all the time with the term story in relation to RPGs. I see it constantly as a way of advocating for GM as storyteller for example. And since the purpose of a sandbox is largely to eschew any kind of directed story by the GM, I think that is why folks like me push back on the term "the fiction" and "fiction" (at least in online discussions; I don't care when it is used casually at the table). Also I think it is a cloudy term, the way it gets implemented because it often seems to blur setting and events that happen in the setting involving the PCs. I like to keep a pretty strong distinction between those things. [/QUOTE]
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What is the point of GM's notes?
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