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General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
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<blockquote data-quote="Emerikol" data-source="post: 8254547" data-attributes="member: 6698278"><p>Bedrockgames is stating what I said in another way but the point is still the same. We see the off camera stuff as an information feed that aids the GM in giving better answers and playing better NPCs. The world is more consistent. </p><p></p><p>here is an example. Suppose the group comes upon some kids who are playing. The PCs ask them if there are any rooms at the Inn. Now if the GM knows nothing he either just dices for it or says yes. It's all handwaved away off camera unless there is a conflict the GM wants specifically to be there which he will make up if he does. But in a living world, suppose the a regiment of the kings guard just passed through town and the kids are all upset that they seized all the food and there is little left in the village. They might tell the group that the Inn is closed because they can't provide meals but if all they need is shelter they can tell their mom to find them a room. </p><p></p><p>Now if the group is hot on a mission they may get the room, eat iron rations, and move on to whatever they were doing. The fact that all this info was provided though makes the world seem a lot more real and that is desirable for people in my playstyle. They might also decide to intervene in some way. Maybe they rustle up some food for the townsfolk. Who knows. It's up to the group. In many cases the group will do nothing but they will still be more immersed in a world that seems to be moving around them and isn't static.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8254547, member: 6698278"] Bedrockgames is stating what I said in another way but the point is still the same. We see the off camera stuff as an information feed that aids the GM in giving better answers and playing better NPCs. The world is more consistent. here is an example. Suppose the group comes upon some kids who are playing. The PCs ask them if there are any rooms at the Inn. Now if the GM knows nothing he either just dices for it or says yes. It's all handwaved away off camera unless there is a conflict the GM wants specifically to be there which he will make up if he does. But in a living world, suppose the a regiment of the kings guard just passed through town and the kids are all upset that they seized all the food and there is little left in the village. They might tell the group that the Inn is closed because they can't provide meals but if all they need is shelter they can tell their mom to find them a room. Now if the group is hot on a mission they may get the room, eat iron rations, and move on to whatever they were doing. The fact that all this info was provided though makes the world seem a lot more real and that is desirable for people in my playstyle. They might also decide to intervene in some way. Maybe they rustle up some food for the townsfolk. Who knows. It's up to the group. In many cases the group will do nothing but they will still be more immersed in a world that seems to be moving around them and isn't static. [/QUOTE]
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What is the point of GM's notes?
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