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What is the point of GM's notes?
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<blockquote data-quote="Emerikol" data-source="post: 8256877" data-attributes="member: 6698278"><p>Not as it was originally defined. At least not nowadays. Probably not then either with many low effort DMs who were still ostensibly playing that style.</p><p></p><p>So we all know that the world is not really living right? It's not a real world. The only living world we know about is our own real universe. </p><p></p><p>So the term like most gamist terms was adopted and morphed for purposes of talking about gaming. This was done a long time ago. At least the 80s. </p><p></p><p>At that time, the definition would be: Things are happening in the world off camera. Could a stranger walk up to a DM and ask him what is happening in another part of the world that the PCs have never went anywhere near and have never talked about in game session and the DM could answer? That would make it a living world. Things are happening "off camera". Off camera meaning when the PCs are not looking at it.</p><p></p><p>Now that is just a gamist definition. No roleplaying game meets the real definition above. For decades though that term has been the way we describe these sorts of campaigns. We didn't make it up last week.</p><p></p><p>It's just like protagonism, fiction, bla bla bla that have been appropriated by the Story Now community to mean something that they don't mean in real life. They turned them into gamist terms. Well right back at you on living world. We can all agree to be careful with these terms or we can just consider them placeholders for a particular playstyle and ignore the underlying english meaning of the word. I don't care which but it has to hold for all sides.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8256877, member: 6698278"] Not as it was originally defined. At least not nowadays. Probably not then either with many low effort DMs who were still ostensibly playing that style. So we all know that the world is not really living right? It's not a real world. The only living world we know about is our own real universe. So the term like most gamist terms was adopted and morphed for purposes of talking about gaming. This was done a long time ago. At least the 80s. At that time, the definition would be: Things are happening in the world off camera. Could a stranger walk up to a DM and ask him what is happening in another part of the world that the PCs have never went anywhere near and have never talked about in game session and the DM could answer? That would make it a living world. Things are happening "off camera". Off camera meaning when the PCs are not looking at it. Now that is just a gamist definition. No roleplaying game meets the real definition above. For decades though that term has been the way we describe these sorts of campaigns. We didn't make it up last week. It's just like protagonism, fiction, bla bla bla that have been appropriated by the Story Now community to mean something that they don't mean in real life. They turned them into gamist terms. Well right back at you on living world. We can all agree to be careful with these terms or we can just consider them placeholders for a particular playstyle and ignore the underlying english meaning of the word. I don't care which but it has to hold for all sides. [/QUOTE]
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What is the point of GM's notes?
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