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What is the point of GM's notes?
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<blockquote data-quote="Maxperson" data-source="post: 8257221" data-attributes="member: 23751"><p>I must have missed this, because I don't recall it. </p><p></p><p>If the DM has come up with an event that happens on the far side of the world, say a meteor hitting a city and taking half of it out, and word reaches the PCs, it's still something he decided on prior to session 8 when the players hear about it, even if it wasn't written down. Obviously in this case the DM is a prep DM, but didn't put what he prepared into written form. That doesn't change the fact that it was still prepared ahead of time. </p><p></p><p>For an improv DM, there was no preparation of the event ahead of time. He's simply inserting something for the PCs into the PC bubble that has to do with the other side of the world. Something made up on the spot isn't part of a living, breathing world, because the world didn't continue moving without the PCs. It moved because the PCs moved and is squarely in their bubble.</p><p></p><p>The timing matters a great deal to the feel.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8257221, member: 23751"] I must have missed this, because I don't recall it. If the DM has come up with an event that happens on the far side of the world, say a meteor hitting a city and taking half of it out, and word reaches the PCs, it's still something he decided on prior to session 8 when the players hear about it, even if it wasn't written down. Obviously in this case the DM is a prep DM, but didn't put what he prepared into written form. That doesn't change the fact that it was still prepared ahead of time. For an improv DM, there was no preparation of the event ahead of time. He's simply inserting something for the PCs into the PC bubble that has to do with the other side of the world. Something made up on the spot isn't part of a living, breathing world, because the world didn't continue moving without the PCs. It moved because the PCs moved and is squarely in their bubble. The timing matters a great deal to the feel. [/QUOTE]
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What is the point of GM's notes?
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