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What is the point of GM's notes?
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<blockquote data-quote="hawkeyefan" data-source="post: 8258170" data-attributes="member: 6785785"><p>What's the difference? The bit about how you would do it? In that case, I wouldn't say I've never been interested in running a game that way.....I used to feel similarly to how you do. </p><p></p><p></p><p></p><p></p><p>My use of fiction was "make believe". Do you think fiction means "make believe"? </p><p></p><p>If so, then yes, it would apply to the shared fiction of the game that the GM and players experience together. It would also apply to the GMs notes, whether they make it into play or not. It would also apply to the lie that the Gm told his boss so he could skip work and go play D&D with his friends. </p><p></p><p>If you think fiction doesn't mean "make believe" then okay.</p><p></p><p></p><p></p><p></p><p>So you're advocating for one creative voice? In a collaborative game? </p><p></p><p>And yes, I do think a fictional world can be coherent when it has multiple people contributing. Is it more prone to inconsistencies? That's certainly possible. Do I think the kind of inconsistencies that result are all that meaningful? Very rarely. </p><p></p><p>Also, I think that not committing to everything beforehand removes a lot of the risk of inconsistencies. Or maybe that such insonsistencies will exist only for the GM, and so I'm not worried about them.</p><p></p><p></p><p></p><p>I mean....couldn't he say that with or without your pamphlet?</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8258170, member: 6785785"] What's the difference? The bit about how you would do it? In that case, I wouldn't say I've never been interested in running a game that way.....I used to feel similarly to how you do. My use of fiction was "make believe". Do you think fiction means "make believe"? If so, then yes, it would apply to the shared fiction of the game that the GM and players experience together. It would also apply to the GMs notes, whether they make it into play or not. It would also apply to the lie that the Gm told his boss so he could skip work and go play D&D with his friends. If you think fiction doesn't mean "make believe" then okay. So you're advocating for one creative voice? In a collaborative game? And yes, I do think a fictional world can be coherent when it has multiple people contributing. Is it more prone to inconsistencies? That's certainly possible. Do I think the kind of inconsistencies that result are all that meaningful? Very rarely. Also, I think that not committing to everything beforehand removes a lot of the risk of inconsistencies. Or maybe that such insonsistencies will exist only for the GM, and so I'm not worried about them. I mean....couldn't he say that with or without your pamphlet? [/QUOTE]
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What is the point of GM's notes?
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