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What is the point of GM's notes?
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<blockquote data-quote="Manbearcat" data-source="post: 8263597" data-attributes="member: 6696971"><p>Yup, that is exactly what I wrote above; "A Flashback."</p><p></p><p>Its an interesting contrast you're drawing here. Not only is it "not cheating" in Blades it is actually the "Skillful Play" application of "Act Now, Plan Later"; a Blades in the Dark imperative (for genre and Skilled Play).</p><p></p><p>The Blades player is playing skillfully because they're making both a tactical and strategic decision using the vehicles of (a) action resolution machinery + (b) fictional positioning manipulation. They're risking (c) the situation going from dangerous to worse (if an Action Roll is required it could bring about a new Complication of varying dastardliness) and (d) putting up a resource (Stress) which could cost them later (both the (c) and the (d) here). </p><p></p><p>This is thematic + tactical + strategic play in Blades. This is Skilled Play in Blades in the Dark. </p><p></p><p>The reason why you're feeling it is cheating is something I brought up above (or perhaps in another thread). "Act Now Plan Later" is anathema to Classic D&D. Its quite literally the first hurdle exclusive Classic D&D players have to overcome when playing a game like Blades; their conception that the only kind of Skilled Play is "Plan Now so you don't have to Act Later or so that your Act Later is at considerably reduced risk."</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8263597, member: 6696971"] Yup, that is exactly what I wrote above; "A Flashback." Its an interesting contrast you're drawing here. Not only is it "not cheating" in Blades it is actually the "Skillful Play" application of "Act Now, Plan Later"; a Blades in the Dark imperative (for genre and Skilled Play). The Blades player is playing skillfully because they're making both a tactical and strategic decision using the vehicles of (a) action resolution machinery + (b) fictional positioning manipulation. They're risking (c) the situation going from dangerous to worse (if an Action Roll is required it could bring about a new Complication of varying dastardliness) and (d) putting up a resource (Stress) which could cost them later (both the (c) and the (d) here). This is thematic + tactical + strategic play in Blades. This is Skilled Play in Blades in the Dark. The reason why you're feeling it is cheating is something I brought up above (or perhaps in another thread). "Act Now Plan Later" is anathema to Classic D&D. Its quite literally the first hurdle exclusive Classic D&D players have to overcome when playing a game like Blades; their conception that the only kind of Skilled Play is "Plan Now so you don't have to Act Later or so that your Act Later is at considerably reduced risk." [/QUOTE]
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What is the point of GM's notes?
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