Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 8264102" data-attributes="member: 6785785"><p>There are two ways to look at this. </p><p></p><p>In a linear perspective, where the player and the character both experience the events of the game in the same linear order, and can both interact with it in the same interactive order. This is the way you seem to be viewing it. And I would say that I see why. </p><p></p><p>But how accurate is it? It seems to assume that the player has every opportunity that the character would have. It seems to assume that the player is as free to roam about and interact with the environment, unprompted by the GM, as freely as the character. And that the player is as aware as a native of that world as to what they can and can't do. </p><p></p><p>But that's not really the case. </p><p></p><p>So another way to look at it is to recognize that at times, we jump passed some periods of time. When Blades allows a player to Flashback, it's not time travel, it's a filling in of some of that time that was jumped passed. It's allowing the character to be a part of the world in a different way, that's not limited by the GM-Player dynamic. </p><p></p><p>So is the linearity of time as important to me as a character who seems like a (in the case of Blades) competent and connected criminal with means at his disposal and the foresight to make appropriate plans.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8264102, member: 6785785"] There are two ways to look at this. In a linear perspective, where the player and the character both experience the events of the game in the same linear order, and can both interact with it in the same interactive order. This is the way you seem to be viewing it. And I would say that I see why. But how accurate is it? It seems to assume that the player has every opportunity that the character would have. It seems to assume that the player is as free to roam about and interact with the environment, unprompted by the GM, as freely as the character. And that the player is as aware as a native of that world as to what they can and can't do. But that's not really the case. So another way to look at it is to recognize that at times, we jump passed some periods of time. When Blades allows a player to Flashback, it's not time travel, it's a filling in of some of that time that was jumped passed. It's allowing the character to be a part of the world in a different way, that's not limited by the GM-Player dynamic. So is the linearity of time as important to me as a character who seems like a (in the case of Blades) competent and connected criminal with means at his disposal and the foresight to make appropriate plans. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is the point of GM's notes?
Top