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What is the point of GM's notes?
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<blockquote data-quote="Emerikol" data-source="post: 8267786" data-attributes="member: 6698278"><p>I do think the clash of all these different play styles, and I'm sure there are more than two and perhaps dozens who knows, is that the D&D game designers have thrown in tidbits of different styles at different moments and I wonder sometimes if this isn't less than helpful. I realize D&D is a game that tries to appeal to a wide audience.</p><p></p><p>I will say this about the Story Now games. They are predicated upon assumptions that require metagame thinking. These things are not sprinkled in thoughtlessly. They are considered a feature of the game.</p><p></p><p>Whereas with a game like D&D, I think they do many things completely needlessly. When you make divisive choices you know you are cutting out a piece of your player base. That is fine when you are targeting a completely different player base. I think it is sloppy otherwise. And sure they made a lot more good decisions than bad and often that is all that matters and of course already sitting on the biggest name in the hobby doesn't hurt.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8267786, member: 6698278"] I do think the clash of all these different play styles, and I'm sure there are more than two and perhaps dozens who knows, is that the D&D game designers have thrown in tidbits of different styles at different moments and I wonder sometimes if this isn't less than helpful. I realize D&D is a game that tries to appeal to a wide audience. I will say this about the Story Now games. They are predicated upon assumptions that require metagame thinking. These things are not sprinkled in thoughtlessly. They are considered a feature of the game. Whereas with a game like D&D, I think they do many things completely needlessly. When you make divisive choices you know you are cutting out a piece of your player base. That is fine when you are targeting a completely different player base. I think it is sloppy otherwise. And sure they made a lot more good decisions than bad and often that is all that matters and of course already sitting on the biggest name in the hobby doesn't hurt. [/QUOTE]
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What is the point of GM's notes?
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