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Community
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*Dungeons & Dragons
What is the point of the mark combat option?
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<blockquote data-quote="EzekielRaiden" data-source="post: 6635702" data-attributes="member: 6790260"><p>Welcome to 5th edition, where (almost) everything you loved about 4e is either ignored entirely, kept in name but not at all in spirit, or not even kept in name OR in spirit....and with all three, you'll be repeatedly told that there's a "clear 4e influence" via those things.</p><p></p><p>As for the subject at hand: having looked up the precise rules-text, and a discussion of it on the WotC forums, I think the solution suggested there is a good one if you want to avoid "Everyone <s>Poops</s> Marks."* Specifically, make Marking something that only people with the Protection fighting style can do. As Saelorn said there, this not only gives Protection a much-needed boost compared to the other styles, it also synergizes very nicely with how Protection style requires your Reaction.</p><p></p><p>*Sorry, couldn't resist a tongue-in-cheek joke there. I love the concept of marking--as implemented in 4e, anyway--because it's the first "monster attention mechanic" I've seen that <em>actually makes goddamn sense</em>, by forcing a terrible choice. (That is, compared to the "Threat" mechanic in most MMOs, which amounts to monster mind-control.)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6635702, member: 6790260"] Welcome to 5th edition, where (almost) everything you loved about 4e is either ignored entirely, kept in name but not at all in spirit, or not even kept in name OR in spirit....and with all three, you'll be repeatedly told that there's a "clear 4e influence" via those things. As for the subject at hand: having looked up the precise rules-text, and a discussion of it on the WotC forums, I think the solution suggested there is a good one if you want to avoid "Everyone [s]Poops[/s] Marks."* Specifically, make Marking something that only people with the Protection fighting style can do. As Saelorn said there, this not only gives Protection a much-needed boost compared to the other styles, it also synergizes very nicely with how Protection style requires your Reaction. *Sorry, couldn't resist a tongue-in-cheek joke there. I love the concept of marking--as implemented in 4e, anyway--because it's the first "monster attention mechanic" I've seen that [I]actually makes goddamn sense[/I], by forcing a terrible choice. (That is, compared to the "Threat" mechanic in most MMOs, which amounts to monster mind-control.) [/QUOTE]
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What is the point of the mark combat option?
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