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General Tabletop Discussion
*Dungeons & Dragons
What is the point of the Sword Coast Adventurer's Guide?
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<blockquote data-quote="Tony Vargas" data-source="post: 6891586" data-attributes="member: 996"><p>I think a lot of us would like to see D&D do well, even if we're not 100% delighted with everything WotC's ever done. D&D is the flagship of our hobby, and promoting it (or at least refraining from actual slander - or is it libel? I always get those confused) is virtually a duty of the loyal D&D fan. </p><p></p><p>Exactly. And it's not like springing for one more book in years when WotC puts out something in addition to adventure paths is going to break the bank for many of us. </p><p></p><p>It's not like boycotting a lighter-than-you-might-like offering is going to encourage them to come out with something beefier - all they'll see is "lack of interest."</p><p></p><p>It was light on crunch - which was mainly what I bought it for, but, even so, with as little as WotC is publishing along those lines for 5e, I'm not sorry I did buy it. </p><p></p><p>5e adventures have been set in FR, particularly the Sword Coast, so it made some sense to provide a resource to introduce the area. More information (for the DM) is in the adventures, and in many other past publications, of course, so it's a sort of players' introduction to the setting, with a few goodies that maybe tie into it.</p><p></p><p>I think some of the new player options might've been better as PrCs, and certainly wouldn't have been upset to have seen more such resources, but considering 5e's slow pace of releases, it's nicer to have something than nothing...</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6891586, member: 996"] I think a lot of us would like to see D&D do well, even if we're not 100% delighted with everything WotC's ever done. D&D is the flagship of our hobby, and promoting it (or at least refraining from actual slander - or is it libel? I always get those confused) is virtually a duty of the loyal D&D fan. Exactly. And it's not like springing for one more book in years when WotC puts out something in addition to adventure paths is going to break the bank for many of us. It's not like boycotting a lighter-than-you-might-like offering is going to encourage them to come out with something beefier - all they'll see is "lack of interest." It was light on crunch - which was mainly what I bought it for, but, even so, with as little as WotC is publishing along those lines for 5e, I'm not sorry I did buy it. 5e adventures have been set in FR, particularly the Sword Coast, so it made some sense to provide a resource to introduce the area. More information (for the DM) is in the adventures, and in many other past publications, of course, so it's a sort of players' introduction to the setting, with a few goodies that maybe tie into it. I think some of the new player options might've been better as PrCs, and certainly wouldn't have been upset to have seen more such resources, but considering 5e's slow pace of releases, it's nicer to have something than nothing... [/QUOTE]
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What is the point of the Sword Coast Adventurer's Guide?
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