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What is the purpose of race/heritage?
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<blockquote data-quote="Blue" data-source="post: 8688764" data-attributes="member: 20564"><p>1. <strong>Because our real world myths and legends are so varied.</strong> The number of players I know who want to play a fairie or eladrin because they are fae connected is pretty high. The Hobbit made me personally want to play a halfling. Plenty out there made me want to play dwarves.</p><p></p><p>2. <strong>Because there are intelligent races out in our settings</strong> and they want to experience playing either as them, or as a half-breed of them in some incarnation or another.</p><p></p><p>3. <strong>To be able to be truly different. </strong>This doesn't come up as much in 5e as it did in earlier editions but to be the 6" tall winged pixie, or the half-ogre, or the centaur, or the blood-of-demons, or whatever.</p><p></p><p>4. <strong>To be a part of the setting.</strong> If you look at a setting with races built for them you can see things like Dark Sun Muls and Half-Giants. Eberron really gave the races their own identities as well as not just introducing the Warforged and the Kalashar but tying them strongly to the world and it's history. I'm playing in an Ancient Greek themed game and I'm playing a satyr.</p><p></p><p>5. <strong>For the mechanics. </strong> Because it is a game, and racial abilities are part of the customization you can do at character creation time.</p><p></p><p>6. <strong>To play against type.</strong> The dwarven wizard, the half orc sorcerer, and so on. To combine two parts of your identity that don't normally go together in order to create a unique whole.</p></blockquote><p></p>
[QUOTE="Blue, post: 8688764, member: 20564"] 1. [B]Because our real world myths and legends are so varied.[/B] The number of players I know who want to play a fairie or eladrin because they are fae connected is pretty high. The Hobbit made me personally want to play a halfling. Plenty out there made me want to play dwarves. 2. [B]Because there are intelligent races out in our settings[/B] and they want to experience playing either as them, or as a half-breed of them in some incarnation or another. 3. [B]To be able to be truly different. [/B]This doesn't come up as much in 5e as it did in earlier editions but to be the 6" tall winged pixie, or the half-ogre, or the centaur, or the blood-of-demons, or whatever. 4. [B]To be a part of the setting.[/B] If you look at a setting with races built for them you can see things like Dark Sun Muls and Half-Giants. Eberron really gave the races their own identities as well as not just introducing the Warforged and the Kalashar but tying them strongly to the world and it's history. I'm playing in an Ancient Greek themed game and I'm playing a satyr. 5. [B]For the mechanics. [/B] Because it is a game, and racial abilities are part of the customization you can do at character creation time. 6. [B]To play against type.[/B] The dwarven wizard, the half orc sorcerer, and so on. To combine two parts of your identity that don't normally go together in order to create a unique whole. [/QUOTE]
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What is the purpose of race/heritage?
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