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What is the purpose of race/heritage?
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<blockquote data-quote="Mind of tempest" data-source="post: 8692960" data-attributes="member: 7029233"><p>gods are not monsters by definition not monsters as they are worthy of worship by some calculation as people thought you could bribe sapient aspects of the world to help you but I digress what you describing is what I termed xeno humans they are fundamentally some kind of people and thus should be treated as such.</p><p>you seem to use the monster as a generic, I literally mean it as something that you fight, if you can live with it it is either a fantasy person like gods, elves or orcs or a magical animal like say a pegasus.</p><p></p><p>the problem for monstrous by deed is that we play a kids game thus it will never be allowed to be explained past generic stuff, how did you think we ended up with 50 types of foe who are just slavers.</p><p></p><p>the point of monsters by form is to show that this thing is different to get you to not treat it like other things, monstrous by deed is to make killing it seem rational.</p><p>you can, of course, have more mundane antagonism but things have to be set up right or the players are just murderous madmen with way too much power.</p></blockquote><p></p>
[QUOTE="Mind of tempest, post: 8692960, member: 7029233"] gods are not monsters by definition not monsters as they are worthy of worship by some calculation as people thought you could bribe sapient aspects of the world to help you but I digress what you describing is what I termed xeno humans they are fundamentally some kind of people and thus should be treated as such. you seem to use the monster as a generic, I literally mean it as something that you fight, if you can live with it it is either a fantasy person like gods, elves or orcs or a magical animal like say a pegasus. the problem for monstrous by deed is that we play a kids game thus it will never be allowed to be explained past generic stuff, how did you think we ended up with 50 types of foe who are just slavers. the point of monsters by form is to show that this thing is different to get you to not treat it like other things, monstrous by deed is to make killing it seem rational. you can, of course, have more mundane antagonism but things have to be set up right or the players are just murderous madmen with way too much power. [/QUOTE]
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