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What is the Ranger to you?
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<blockquote data-quote="Blue" data-source="post: 7626220" data-attributes="member: 20564"><p>I'm pre-Drizz't when ranger got set in my head, and Aragorn described as a ranger wasn't the same thing as the D&D class of the same name.</p><p></p><p>To me a ranger is an outdoorsman first. They don't have the same connection or reverence of nature that a druid has, but that doesn't mean that they can't do things that others can't. (Mechanically I'd be happier with invocations like the warlock rather than spells.) They should eb a master of tracking, roughing it, knowing about animals practically and possibly theoretically as well - and dealing with them (not just handling, but vet skills as well), as hunters they should be able to do snare and other traps. Potentially also be able to do things like identify healing herbs and poisonous berries and the like, but that may not be all of them.</p><p></p><p>They might have a dedicated animal companion with a bond, or might not (subclass likely). Actually, if they want a battle pet I'd make that a subclass, so that the it balances out. for a scout-type pet instead (or in addition) I'd allow that for all of them in a natural Find Familiar sort of way.</p><p></p><p>But even if not they should get more out of pets and mounts than others, including care for them.</p><p></p><p>They aren't a fighter and <strong>should lose</strong> to one in a slugfest locked in a featureless room - and should dominate them in a natural setting where they can use their mobility but also their ability to use the terrain in ways others couldn't. As hunters they should be great at the stalk, the ambush, and at archery. From a fighting perspective a ranger probably should have more in common with a rogue than a fighter-type. </p><p></p><p>Actually, rogue's in some ways the flip side of the coin. Urban skills instead of natural. both skirmishers who can stealth, good at killing with a first shot from ambush, etc. Not saying that 5e Rogue with some skill substitutions would be ideal ranger, but I could easily see a single class that handles them all ina warlock-like two-choice. One about type @ 1st level (urban or natural, but probably more broken down) and then a subclass like choice later.</p></blockquote><p></p>
[QUOTE="Blue, post: 7626220, member: 20564"] I'm pre-Drizz't when ranger got set in my head, and Aragorn described as a ranger wasn't the same thing as the D&D class of the same name. To me a ranger is an outdoorsman first. They don't have the same connection or reverence of nature that a druid has, but that doesn't mean that they can't do things that others can't. (Mechanically I'd be happier with invocations like the warlock rather than spells.) They should eb a master of tracking, roughing it, knowing about animals practically and possibly theoretically as well - and dealing with them (not just handling, but vet skills as well), as hunters they should be able to do snare and other traps. Potentially also be able to do things like identify healing herbs and poisonous berries and the like, but that may not be all of them. They might have a dedicated animal companion with a bond, or might not (subclass likely). Actually, if they want a battle pet I'd make that a subclass, so that the it balances out. for a scout-type pet instead (or in addition) I'd allow that for all of them in a natural Find Familiar sort of way. But even if not they should get more out of pets and mounts than others, including care for them. They aren't a fighter and [B]should lose[/B] to one in a slugfest locked in a featureless room - and should dominate them in a natural setting where they can use their mobility but also their ability to use the terrain in ways others couldn't. As hunters they should be great at the stalk, the ambush, and at archery. From a fighting perspective a ranger probably should have more in common with a rogue than a fighter-type. Actually, rogue's in some ways the flip side of the coin. Urban skills instead of natural. both skirmishers who can stealth, good at killing with a first shot from ambush, etc. Not saying that 5e Rogue with some skill substitutions would be ideal ranger, but I could easily see a single class that handles them all ina warlock-like two-choice. One about type @ 1st level (urban or natural, but probably more broken down) and then a subclass like choice later. [/QUOTE]
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