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What is the Ranger to you?
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<blockquote data-quote="Lanefan" data-source="post: 7626610" data-attributes="member: 29398"><p>Someone upthread said it best - the Ranger is to the Druid what the Paladin is to the Cleric: the warrior side of the coin; only the Ranger doesn't need much if any religious aspect to back it up.</p><p></p><p>And when I say warrior, I do mean warrior: somebody has to like the concept of the heavy-metal tank Ranger who uses his extra hit points as a damage sponge for the party, and that's me* - stand in toe-to-toe melee with the other side's heavies instead of this namby-pamby dancing around half-naked with two weapons stuff.</p><p></p><p>When they want to do things other than combat, e.g. track or scout, they can take the armour off. That said, the class should be flexible enough that a light Robin-Hood-like Ranger works too.</p><p></p><p>* - maybe because the very first character I ever played was just this: a heavy Ranger. Still one of my favourite character concepts.</p><p></p><p>I don't mind some limited magic use but the trick is to base it on herbcraft - and in all of its editons the game's still never really given us a decent take on magical herbs. There was an early Dragon article that kind of waved at the idea, but they didn't follow up - yet this should be the basis for the Ranger's magic.</p><p></p><p>And fer gawds sake lose the stupid pets. And the smart pets while you're at it. Can't stand 'em. Don't see any of Robin's merry men hauling bears and tigers behind 'em, do ya? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lanefan, post: 7626610, member: 29398"] Someone upthread said it best - the Ranger is to the Druid what the Paladin is to the Cleric: the warrior side of the coin; only the Ranger doesn't need much if any religious aspect to back it up. And when I say warrior, I do mean warrior: somebody has to like the concept of the heavy-metal tank Ranger who uses his extra hit points as a damage sponge for the party, and that's me* - stand in toe-to-toe melee with the other side's heavies instead of this namby-pamby dancing around half-naked with two weapons stuff. When they want to do things other than combat, e.g. track or scout, they can take the armour off. That said, the class should be flexible enough that a light Robin-Hood-like Ranger works too. * - maybe because the very first character I ever played was just this: a heavy Ranger. Still one of my favourite character concepts. I don't mind some limited magic use but the trick is to base it on herbcraft - and in all of its editons the game's still never really given us a decent take on magical herbs. There was an early Dragon article that kind of waved at the idea, but they didn't follow up - yet this should be the basis for the Ranger's magic. And fer gawds sake lose the stupid pets. And the smart pets while you're at it. Can't stand 'em. Don't see any of Robin's merry men hauling bears and tigers behind 'em, do ya? :) [/QUOTE]
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