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What is the Ranger to you?
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<blockquote data-quote="Tony Vargas" data-source="post: 7629584" data-attributes="member: 996"><p>I was going to mention that. Ranger, Paladin, Assasin, Illusionist, even Druid, were all sub-classes back in the day. But sub-classes wasn't, well, diminutive like it is in 5e. An Illusionist was maybe less magic-user than the Magic-user, getting only 7 spell levels, but everyone else was different or more than the 'main' class.</p><p></p><p>In particular the Paladin and Ranger were Fighter+ … just better than fighters, in fact, to the point that the punishment for screwing up was to be demoted to mere fighter. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p> To that point, you've described the 5e Outlander background ... and the rest is more skills, and some goals or relationships to NPCs, also background-appropriate. </p><p></p><p>I think that the Ranger, and even more so the Thief, were classes only* because the system lacked skills, so the only way to introduce exploration skills was to add a class with arbitrary special abilities. </p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>*OK, the ranger, also because someone's player really wanted an Aragorn PC.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7629584, member: 996"] I was going to mention that. Ranger, Paladin, Assasin, Illusionist, even Druid, were all sub-classes back in the day. But sub-classes wasn't, well, diminutive like it is in 5e. An Illusionist was maybe less magic-user than the Magic-user, getting only 7 spell levels, but everyone else was different or more than the 'main' class. In particular the Paladin and Ranger were Fighter+ … just better than fighters, in fact, to the point that the punishment for screwing up was to be demoted to mere fighter. ;) To that point, you've described the 5e Outlander background ... and the rest is more skills, and some goals or relationships to NPCs, also background-appropriate. I think that the Ranger, and even more so the Thief, were classes only* because the system lacked skills, so the only way to introduce exploration skills was to add a class with arbitrary special abilities. *OK, the ranger, also because someone's player really wanted an Aragorn PC. [/QUOTE]
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