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<blockquote data-quote="Mercule" data-source="post: 7631818" data-attributes="member: 5100"><p>Funny enough, the roles classifications was one of the things about 4E that really turned me off. Especially when you got to, say, fighters. Fighters are the best at straight-up combat. That means both in terms of dealing damage and in soaking it. A rogue may be somewhat better at dealing it -- in a narrow band of cases. A barbarian may be better at soaking it -- in a narrow band of cases, but mostly just in exchanging AC for HP. But a fighter should be better at both, for the vast majority of cases. Sometimes, the "role" of a character (or class) is "non-combat" and trying to define a class based on its combat role is wholly inappropriate. The rogue, for example, shouldn't be the DPS king. It's the class that beats everyone else for non-combat, non-magic approaches (without denying that D&D has a lot of combat and magic).</p><p></p><p>Not trying to engage in an edition war. Just interesting how the same constructs can have radically different effects on different people.</p></blockquote><p></p>
[QUOTE="Mercule, post: 7631818, member: 5100"] Funny enough, the roles classifications was one of the things about 4E that really turned me off. Especially when you got to, say, fighters. Fighters are the best at straight-up combat. That means both in terms of dealing damage and in soaking it. A rogue may be somewhat better at dealing it -- in a narrow band of cases. A barbarian may be better at soaking it -- in a narrow band of cases, but mostly just in exchanging AC for HP. But a fighter should be better at both, for the vast majority of cases. Sometimes, the "role" of a character (or class) is "non-combat" and trying to define a class based on its combat role is wholly inappropriate. The rogue, for example, shouldn't be the DPS king. It's the class that beats everyone else for non-combat, non-magic approaches (without denying that D&D has a lot of combat and magic). Not trying to engage in an edition war. Just interesting how the same constructs can have radically different effects on different people. [/QUOTE]
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