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What is the Ranger to you?
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<blockquote data-quote="doctorbadwolf" data-source="post: 7632635" data-attributes="member: 6704184"><p>Snide remarks about someone else's social network are inappropriate and beneath you. </p><p></p><p> Complete unsalvageable nonsense, from start to finish. You know all the counter arguments to this rubbish, and have never bothered to address them. You've constructed what you think is an unassailable vision of how the ranger came to be and what it is, but very nearly no one agrees with you. </p><p></p><p></p><p></p><p>What are you even trying to say, here? The ranger needn't "give something up" for an ability to be overvalued. The ranger gets several ribbons in the first few levels that were clearly accounted for as full class features by the designers. Mearls has literally directly and explicitly confirmed this. </p><p></p><p>And again, the class is getting played. A lot. While also being described as unsatisfactory in survey data. The concept isn't the problem, it's the execution.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7632635, member: 6704184"] Snide remarks about someone else's social network are inappropriate and beneath you. Complete unsalvageable nonsense, from start to finish. You know all the counter arguments to this rubbish, and have never bothered to address them. You've constructed what you think is an unassailable vision of how the ranger came to be and what it is, but very nearly no one agrees with you. What are you even trying to say, here? The ranger needn't "give something up" for an ability to be overvalued. The ranger gets several ribbons in the first few levels that were clearly accounted for as full class features by the designers. Mearls has literally directly and explicitly confirmed this. And again, the class is getting played. A lot. While also being described as unsatisfactory in survey data. The concept isn't the problem, it's the execution. [/QUOTE]
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What is the Ranger to you?
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