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What is the Ranger to you?
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<blockquote data-quote="Gladius Legis" data-source="post: 7633979" data-attributes="member: 68748"><p>That's a 15th-level build. Most campaigns don't go that far. Not a good example to make your case. </p><p></p><p>Also, the Scout is hands-down the most overrated subclass in 5e, precisely because everyone looks at the Lv. 13 and 17 features (again, past most campaigns) and thinks the whole subclass is good, when it's really not. The main Lv. 3 feature, Skirmisher, competes with Uncanny Dodge for your reaction and loses out most of the time. The free Expertised skills are OK, but not a true selling point. +10 feet of speed, also OK but not groundbreaking.</p><p></p><p></p><p>Hunter's Mark, Goodberry, Absorb Elements, Healing Spirit, Pass Without Trace, Spike Growth, Conjure Animals, Guardian of Nature, Freedom of Movement, Conjure Woodland Beings, Conjure Volley, Swift Quiver ... all good to great spells.</p><p></p><p>Rangers have their problems, mostly due to Natural Explorer and Favored Enemy as you said. But the spells are fine. Better than fine, in fact.</p><p></p><p></p><p>Again, Lv. 15 character. Also, a laughably weak build with no Extra Attack and very low-level Sneak Attack. And gimped Wild Shape from only 9 Druid levels at Lv. 15.</p></blockquote><p></p>
[QUOTE="Gladius Legis, post: 7633979, member: 68748"] That's a 15th-level build. Most campaigns don't go that far. Not a good example to make your case. Also, the Scout is hands-down the most overrated subclass in 5e, precisely because everyone looks at the Lv. 13 and 17 features (again, past most campaigns) and thinks the whole subclass is good, when it's really not. The main Lv. 3 feature, Skirmisher, competes with Uncanny Dodge for your reaction and loses out most of the time. The free Expertised skills are OK, but not a true selling point. +10 feet of speed, also OK but not groundbreaking. Hunter's Mark, Goodberry, Absorb Elements, Healing Spirit, Pass Without Trace, Spike Growth, Conjure Animals, Guardian of Nature, Freedom of Movement, Conjure Woodland Beings, Conjure Volley, Swift Quiver ... all good to great spells. Rangers have their problems, mostly due to Natural Explorer and Favored Enemy as you said. But the spells are fine. Better than fine, in fact. Again, Lv. 15 character. Also, a laughably weak build with no Extra Attack and very low-level Sneak Attack. And gimped Wild Shape from only 9 Druid levels at Lv. 15. [/QUOTE]
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