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What is the right amount of Classes for Dungeons and Dragons?
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<blockquote data-quote="Mecheon" data-source="post: 9360512" data-attributes="member: 6801776"><p>Magic, as presented by the wizard, is done by incartations and remembered spells, with, y'know, the famous spellbook of wizards as a thing. If we're breaking down things to 'using the same game mechanics', doesn't that mean just everything is the same? Why have, different weapons, they're just a dice you roll to do damage. Couldn't be because, y'know, people have character concepts and want to play as the axe-wielding barbarian versus the katana-wielding samurai</p><p></p><p>There's a well established difference between divine magic (from gods) and arcane magic (from wizards) in the game, what's so hard to think there's another one that, also does damage? Unless you're saying we should remove Clerics because they have some attack spells that do the same as wizard spells, in which case I think everyone's gonna disagree on that one.</p><p></p><p>Like, do I gotta bring up Mewtwo versus Robin again. You're saying these are the same thing? Psychic types ain't even magic, that's more Fairy's thing</p><p></p><p>Right, like how a barbarian and a knight are totally just, the same thing because they hit people with a weapon. No thematic differences between them, clearly everything that applies to one to the other /s</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9360512, member: 6801776"] Magic, as presented by the wizard, is done by incartations and remembered spells, with, y'know, the famous spellbook of wizards as a thing. If we're breaking down things to 'using the same game mechanics', doesn't that mean just everything is the same? Why have, different weapons, they're just a dice you roll to do damage. Couldn't be because, y'know, people have character concepts and want to play as the axe-wielding barbarian versus the katana-wielding samurai There's a well established difference between divine magic (from gods) and arcane magic (from wizards) in the game, what's so hard to think there's another one that, also does damage? Unless you're saying we should remove Clerics because they have some attack spells that do the same as wizard spells, in which case I think everyone's gonna disagree on that one. Like, do I gotta bring up Mewtwo versus Robin again. You're saying these are the same thing? Psychic types ain't even magic, that's more Fairy's thing Right, like how a barbarian and a knight are totally just, the same thing because they hit people with a weapon. No thematic differences between them, clearly everything that applies to one to the other /s [/QUOTE]
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What is the right amount of Classes for Dungeons and Dragons?
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