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General Tabletop Discussion
*Dungeons & Dragons
What is the right amount of Classes for Dungeons and Dragons?
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<blockquote data-quote="steeldragons" data-source="post: 9362046" data-attributes="member: 92511"><p>(bolding mine)</p><p></p><p>Putting aside your right to be aribiter for what you consider/accept as "a rational reason," for yourself, I am very interested in hearing what the above bolded section<em><strong> means</strong></em>. I've seen this argument, in several threads (usually as refers to psionics, in some sorcerer threads also) over the years, but am completely at a loss as to what that is supposed to mean.</p><p></p><p>Why would having a "slot system" for class A, and a "point system" for class B in the same game alleged to be "too complex! can't possibly work! too much for players to grasp/handle!"</p><p></p><p>What does a "better design of the core magic system" look like? What is it supposed to have...? or not have?... as compared to the "1-5 or 7 or 9 spell levels progression, with increasing numbers of slots to X for this class, Y for that, to Z for the other..." that we have now?</p></blockquote><p></p>
[QUOTE="steeldragons, post: 9362046, member: 92511"] (bolding mine) Putting aside your right to be aribiter for what you consider/accept as "a rational reason," for yourself, I am very interested in hearing what the above bolded section[I][B] means[/B][/I]. I've seen this argument, in several threads (usually as refers to psionics, in some sorcerer threads also) over the years, but am completely at a loss as to what that is supposed to mean. Why would having a "slot system" for class A, and a "point system" for class B in the same game alleged to be "too complex! can't possibly work! too much for players to grasp/handle!" What does a "better design of the core magic system" look like? What is it supposed to have...? or not have?... as compared to the "1-5 or 7 or 9 spell levels progression, with increasing numbers of slots to X for this class, Y for that, to Z for the other..." that we have now? [/QUOTE]
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What is the right amount of Classes for Dungeons and Dragons?
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