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General Tabletop Discussion
*Dungeons & Dragons
What is the right amount of Classes for Dungeons and Dragons?
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<blockquote data-quote="Mind of tempest" data-source="post: 9364463" data-attributes="member: 7029233"><p>do you have a source to back up said speculations also why do people play something matters, champion fighter is common because it is free to use and easy for new players not because it is inherently the best option.</p><p></p><p>yeah and they never quite get it as sometimes you just have to make a whole class to do a concept right as once it works it works.</p><p></p><p>dex needs to be reduced as the god stat so things work better.</p><p></p><p>also you seem to have no issue with the idea of the mystic but seem to have hostility towards the psion I am lost as to why could you please elaborate?</p></blockquote><p></p>
[QUOTE="Mind of tempest, post: 9364463, member: 7029233"] do you have a source to back up said speculations also why do people play something matters, champion fighter is common because it is free to use and easy for new players not because it is inherently the best option. yeah and they never quite get it as sometimes you just have to make a whole class to do a concept right as once it works it works. dex needs to be reduced as the god stat so things work better. also you seem to have no issue with the idea of the mystic but seem to have hostility towards the psion I am lost as to why could you please elaborate? [/QUOTE]
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What is the right amount of Classes for Dungeons and Dragons?
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