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General Tabletop Discussion
*Dungeons & Dragons
What is the right amount of Classes for Dungeons and Dragons?
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<blockquote data-quote="Neonchameleon" data-source="post: 9364547" data-attributes="member: 87792"><p>The point is <strong>I do not really care. Adding something like the old psion makes the game worse. Adding literally nothing at all is preferable to adding a Psion to the game because the Psion is an attempt to declare One True Way for psionics to be (as well as making them more like casters than psychics). And as of the OneD&D playtest psionics are in a far far better place than they have been at any previous time in D&D history.</strong></p><p></p><p>I have pointed out repeatedly how all the Psion was was someone with base wizard/sorcerer stats that cast spells point spells that are frequently clones of wizard spells. And got 70 pages of this nonsense. The Mystic neither has wizard/sorcerer base stats nor spells that have full spell blocks and are frequently clones. If you think that makes it more of a clone I want to see your reasoning.</p><p></p><p>And I have pointed my vision which is a range of subclasses (as we have now) is better than This Is The One True Way Of How Psychics Are.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9364547, member: 87792"] The point is [B]I do not really care. Adding something like the old psion makes the game worse. Adding literally nothing at all is preferable to adding a Psion to the game because the Psion is an attempt to declare One True Way for psionics to be (as well as making them more like casters than psychics). And as of the OneD&D playtest psionics are in a far far better place than they have been at any previous time in D&D history.[/B] I have pointed out repeatedly how all the Psion was was someone with base wizard/sorcerer stats that cast spells point spells that are frequently clones of wizard spells. And got 70 pages of this nonsense. The Mystic neither has wizard/sorcerer base stats nor spells that have full spell blocks and are frequently clones. If you think that makes it more of a clone I want to see your reasoning. And I have pointed my vision which is a range of subclasses (as we have now) is better than This Is The One True Way Of How Psychics Are. [/QUOTE]
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What is the right amount of Classes for Dungeons and Dragons?
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