Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What is the right amount of Classes for Dungeons and Dragons?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 9364891" data-attributes="member: 87792"><p>The Illusionist wasn't a completely separate spellcaster in 2e. To quote "The illusionist is an example of a specialist." They were just specialist wizards in 2e rather than having entirely different spell lists in 1e.</p><p></p><p>They are however psychic. And work. The psion sucks up the air in the room. The Aberrant Mind however does just about everything the Psion did other than splurges 70 pages of custom spells onto the system.</p><p></p><p>So ... psychics never transcend their flesh in fiction? They never ascend in any way? Right. And let's look at what those possibilities of Revelation In Flesh actually <em>are</em> rather than a summary of the fluff - and remember you don't actually have to use them.</p><ul> <li data-xf-list-type="ul">You can see invisible creatures. Something no psychic should be able to do ever. (This is honestly far weaker than it should be)</li> <li data-xf-list-type="ul">You can fly easily and reliably (and without concentrating) but your body shines or you gain an aura as you do so. Something that e.g. Jean Grey (or any other telekinetic) has never done in the history of ever</li> <li data-xf-list-type="ul">You can swim and breathe underwater and have some mechanism to gather the oxygen from the water. I mean that's much more rarely a thing but I can't think of any time e.g. Phoenix went underwater and came back up. Oh, wait.</li> <li data-xf-list-type="ul">You can squeeze through gaps and escape grabs - the only tenticular option here</li> </ul><p>So you are literally objecting to there being a niche ability to spend a power point to warp your flesh. At level 14. Unless you think that very powerful psychics shouldn't be able to see invisible creatures, fly easily using their telekinesis, or fly underwater and handle breathing as they do so.</p><p></p><p>For that matter the ability you are objecting to literally gives high level psychics the ability to fly easily at the cost of a mere single power point and without using concentration. That's the sort of revelation it is. And yet it is this ability that somehow causes people to think it's the worst possibility ever.</p><p></p><p>If you don't like the most niche of one of the options at a certain level <em>you don't have to use it</em>.</p><p></p><p>And now you're revealing you don't actually either know or care about sorcerer lore in 5e. <strong>Bloodlines are a Pathfinder sorcerer thing not a D&D thing.</strong> There's a reason it's the Aberrant Mind Sorcerer not the Aberrant Bloodline Sorcerer which appears in Pathfinder 1e.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9364891, member: 87792"] The Illusionist wasn't a completely separate spellcaster in 2e. To quote "The illusionist is an example of a specialist." They were just specialist wizards in 2e rather than having entirely different spell lists in 1e. They are however psychic. And work. The psion sucks up the air in the room. The Aberrant Mind however does just about everything the Psion did other than splurges 70 pages of custom spells onto the system. So ... psychics never transcend their flesh in fiction? They never ascend in any way? Right. And let's look at what those possibilities of Revelation In Flesh actually [I]are[/I] rather than a summary of the fluff - and remember you don't actually have to use them. [LIST] [*]You can see invisible creatures. Something no psychic should be able to do ever. (This is honestly far weaker than it should be) [*]You can fly easily and reliably (and without concentrating) but your body shines or you gain an aura as you do so. Something that e.g. Jean Grey (or any other telekinetic) has never done in the history of ever [*]You can swim and breathe underwater and have some mechanism to gather the oxygen from the water. I mean that's much more rarely a thing but I can't think of any time e.g. Phoenix went underwater and came back up. Oh, wait. [*]You can squeeze through gaps and escape grabs - the only tenticular option here [/LIST] So you are literally objecting to there being a niche ability to spend a power point to warp your flesh. At level 14. Unless you think that very powerful psychics shouldn't be able to see invisible creatures, fly easily using their telekinesis, or fly underwater and handle breathing as they do so. For that matter the ability you are objecting to literally gives high level psychics the ability to fly easily at the cost of a mere single power point and without using concentration. That's the sort of revelation it is. And yet it is this ability that somehow causes people to think it's the worst possibility ever. If you don't like the most niche of one of the options at a certain level [I]you don't have to use it[/I]. And now you're revealing you don't actually either know or care about sorcerer lore in 5e. [B]Bloodlines are a Pathfinder sorcerer thing not a D&D thing.[/B] There's a reason it's the Aberrant Mind Sorcerer not the Aberrant Bloodline Sorcerer which appears in Pathfinder 1e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is the right amount of Classes for Dungeons and Dragons?
Top