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What is the right amount of Classes for Dungeons and Dragons?
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<blockquote data-quote="Mecheon" data-source="post: 9364957" data-attributes="member: 6801776"><p>Right, just llike how Battlemaster is totally sufficient for everyone who wants Warlord and we haven't had countless threads about folks wanting a warlord</p><p></p><p>Let me put this simply: I don't want the tiny side-dish, I want the full course meal where things get their proper showing, and based on how popular 3rd party additional classes are just on the psion theme, I'm not the only one who thinks the current showing is a nice starting point but not enough.</p><p></p><p>Bladesinger and Eldritch Knight work completely differently despite at their heart being "Wizard and Fighter share components" each way</p><p></p><p></p><p>I'm acknowleding that if someone's coming at this with "I want to play a psychic character", then they're probably not wanting the same abilities as someone who wants to have been touched by an eldritch entity and are physically and mentally changed from the result, as the two concepts can veer off in different directions</p><p></p><p>People deserve more options, not everything to be shoehorned into one. We saw how well shoehorning every caster into Wizard went in the game's past, and the answer was people started making more classes the moment they could because, shock and horror, D&D's wizard isn't the be all and end all of every spellcasting concept one can come up with</p><p></p><p></p><p>Let's re-establish: We're talking about Dungeons and Dragons that has, for most of this game's life, had a dedicated psion that was different from wizards and was just, a psion. And now you're saying "Well, too bad, if you wanted to redo your old psion characters in the new edition, here's your only option, not even your own base class that can't do half the things and you've just got to feed off the scraps from wizard"</p><p></p><p>Yeah, no one psion could but, guess what? I'm not asking for a one psion class to eat alll that. I'm asking for a psion class to be a base Psion Thing by itself for people who want to delve more into those mechanics and concepts seperately, probably with its own subclasses that do their own takes on the concept. The other class subclasses can all stay around fine, they just can grab a few more abilities due to psions being more supported</p><p></p><p></p><p>4/6 of the suggested backgrounds for Aberrant Mind have to do with aberrations and, hell, the name alone has it. Its clearly an aberration themed one and not just "General Psionic Powers" themed</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9364957, member: 6801776"] Right, just llike how Battlemaster is totally sufficient for everyone who wants Warlord and we haven't had countless threads about folks wanting a warlord Let me put this simply: I don't want the tiny side-dish, I want the full course meal where things get their proper showing, and based on how popular 3rd party additional classes are just on the psion theme, I'm not the only one who thinks the current showing is a nice starting point but not enough. Bladesinger and Eldritch Knight work completely differently despite at their heart being "Wizard and Fighter share components" each way I'm acknowleding that if someone's coming at this with "I want to play a psychic character", then they're probably not wanting the same abilities as someone who wants to have been touched by an eldritch entity and are physically and mentally changed from the result, as the two concepts can veer off in different directions People deserve more options, not everything to be shoehorned into one. We saw how well shoehorning every caster into Wizard went in the game's past, and the answer was people started making more classes the moment they could because, shock and horror, D&D's wizard isn't the be all and end all of every spellcasting concept one can come up with Let's re-establish: We're talking about Dungeons and Dragons that has, for most of this game's life, had a dedicated psion that was different from wizards and was just, a psion. And now you're saying "Well, too bad, if you wanted to redo your old psion characters in the new edition, here's your only option, not even your own base class that can't do half the things and you've just got to feed off the scraps from wizard" Yeah, no one psion could but, guess what? I'm not asking for a one psion class to eat alll that. I'm asking for a psion class to be a base Psion Thing by itself for people who want to delve more into those mechanics and concepts seperately, probably with its own subclasses that do their own takes on the concept. The other class subclasses can all stay around fine, they just can grab a few more abilities due to psions being more supported 4/6 of the suggested backgrounds for Aberrant Mind have to do with aberrations and, hell, the name alone has it. Its clearly an aberration themed one and not just "General Psionic Powers" themed [/QUOTE]
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