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General Tabletop Discussion
*Dungeons & Dragons
What is the right amount of Classes for Dungeons and Dragons?
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<blockquote data-quote="Mecheon" data-source="post: 9365130" data-attributes="member: 6801776"><p>This endless back and forth is getting us nowhere. I'm just going to drag this last one up because its pointless and is the encapsulation of my points</p><p></p><p></p><p></p><p>No other class in this game justifies itself on playstyle alone. I care about theme, the narrative weight of these choices that make up your character, the inherant worldbuilding behind your choices. Mechanics and playstyle are for cars and sportsmen</p><p></p><p>If we were justifying based on playstyle, Ranger, Sorcerer and Barbarian would be easy outs because they sure don't. But, those three have larger impacts in the wider culture and story situation of D&D, with famous fictional characters being readily available as examples of each, and D&D's most stand-out character, Dritzz, being the ranger. They exist due to the narrative and theme they bring.</p><p></p><p>The theme of the Psion is not filled by the existing classes. Sure, existing classes touch being psychic, but most of them are tied too much to aberration themes and not to the bare needs of the psion. Until that niche is filled, which the existing subclasses have shown they are incapable of, there will be a demand for such.</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9365130, member: 6801776"] This endless back and forth is getting us nowhere. I'm just going to drag this last one up because its pointless and is the encapsulation of my points No other class in this game justifies itself on playstyle alone. I care about theme, the narrative weight of these choices that make up your character, the inherant worldbuilding behind your choices. Mechanics and playstyle are for cars and sportsmen If we were justifying based on playstyle, Ranger, Sorcerer and Barbarian would be easy outs because they sure don't. But, those three have larger impacts in the wider culture and story situation of D&D, with famous fictional characters being readily available as examples of each, and D&D's most stand-out character, Dritzz, being the ranger. They exist due to the narrative and theme they bring. The theme of the Psion is not filled by the existing classes. Sure, existing classes touch being psychic, but most of them are tied too much to aberration themes and not to the bare needs of the psion. Until that niche is filled, which the existing subclasses have shown they are incapable of, there will be a demand for such. [/QUOTE]
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What is the right amount of Classes for Dungeons and Dragons?
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