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What is the "role" in roleplaying
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<blockquote data-quote="Tony Vargas" data-source="post: 6935056" data-attributes="member: 996"><p>That a video game is called an RPG doesn't make it one in the same sense as a TT RPG. Heck, a rocket propelled grenade is called an "RPG."</p><p></p><p>It's not a far cry, at all, it's directly supportive of it. Not only that, but having some function (the OP used function, rather than 'role' IIRC, role having both the baggage of the R in RPG, which is in question, and of 4e formal roles), is prettymuch inevitable. Unless your character is utterly passive (even then it might have some sort of observer or victim function in the story) and/or utterly useless, neither of which is typical. </p><p></p><p>Not by itself, but it is an indispensable aspect of the role in RPG, just as embodying a personality is. You can completely avoid having a meaningful function (any sort of 'player agency'), if you're portraying a personality in a scripted exercise, like an actual play (not an improvised one, either), and, at that point, you're not playing an RPG. </p><p></p><p>By the same token, you can completely avoid having any sort of personality for the pawn you're using in a game, as in a boardgame. </p><p></p><p>Both cases are too extreme and limiting to be legitimate characterizations of the R in RPG, and would end up excluding legitimate styles as "not really RPing."</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6935056, member: 996"] That a video game is called an RPG doesn't make it one in the same sense as a TT RPG. Heck, a rocket propelled grenade is called an "RPG." It's not a far cry, at all, it's directly supportive of it. Not only that, but having some function (the OP used function, rather than 'role' IIRC, role having both the baggage of the R in RPG, which is in question, and of 4e formal roles), is prettymuch inevitable. Unless your character is utterly passive (even then it might have some sort of observer or victim function in the story) and/or utterly useless, neither of which is typical. Not by itself, but it is an indispensable aspect of the role in RPG, just as embodying a personality is. You can completely avoid having a meaningful function (any sort of 'player agency'), if you're portraying a personality in a scripted exercise, like an actual play (not an improvised one, either), and, at that point, you're not playing an RPG. By the same token, you can completely avoid having any sort of personality for the pawn you're using in a game, as in a boardgame. Both cases are too extreme and limiting to be legitimate characterizations of the R in RPG, and would end up excluding legitimate styles as "not really RPing." [/QUOTE]
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What is the "role" in roleplaying
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