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What is the "Simple" Full Casting Class?
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<blockquote data-quote="TaranTheWanderer" data-source="post: 9485765" data-attributes="member: 15882"><p>I'm assuming the OP is talking about a new player starting at level 1 - not level 5 or 10 or whatever. I'm also assuming that, with every spellcasting class, you're going to pour over the various 1st level spells to pick the best ones. So, regardless of class, you're stuck reading up on spells and cantrips. </p><p></p><p>So with that said, I'm not sure about Warlock being simplest but I wouldn't know because I've never played a Warlock - and here's why: </p><p></p><p>I read through all the invocations, with all their prerequisites and trying to figure out which invocation 'tree' is best. My eyes glaze over....Then choosing a Patron etc, etc. Like other people have said, there's too many sub-systems.</p><p></p><p>1st level Wizard: Pick 6 spells and some cantrips. That's it.</p><p></p><p>Sure the Warlock spellcasting in play is, like, two spells/short rest but, a wizard has 6 spells at 1st. 3 or 4 of which are studied and 2 of which are rituals. So the analysis paralysis is picking one of your 3 or 4 studied wizard spells vs one of your two Warlock spells. It's, literally, one or two extra options.</p><p></p><p>So you pew, pew your cantrips until a situation arises that you can use one of your 4 spells and you use it. When enough situations arise and you run out of spells slots, you just pew, pew until you rest.</p><p></p><p>At higher levels, it's way more complicated to play a wizard because of the sheer amount of spells you could potentially have but, for a new player, you only get 2 spells/level + what the DM gives you so the learning curve is very gradual.</p><p></p><p>If you're talking about a new player starting a character at higher levels then, probably, Warlocks are easier than wizards. But, once again, I wouldn't really know.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9485765, member: 15882"] I'm assuming the OP is talking about a new player starting at level 1 - not level 5 or 10 or whatever. I'm also assuming that, with every spellcasting class, you're going to pour over the various 1st level spells to pick the best ones. So, regardless of class, you're stuck reading up on spells and cantrips. So with that said, I'm not sure about Warlock being simplest but I wouldn't know because I've never played a Warlock - and here's why: I read through all the invocations, with all their prerequisites and trying to figure out which invocation 'tree' is best. My eyes glaze over....Then choosing a Patron etc, etc. Like other people have said, there's too many sub-systems. 1st level Wizard: Pick 6 spells and some cantrips. That's it. Sure the Warlock spellcasting in play is, like, two spells/short rest but, a wizard has 6 spells at 1st. 3 or 4 of which are studied and 2 of which are rituals. So the analysis paralysis is picking one of your 3 or 4 studied wizard spells vs one of your two Warlock spells. It's, literally, one or two extra options. So you pew, pew your cantrips until a situation arises that you can use one of your 4 spells and you use it. When enough situations arise and you run out of spells slots, you just pew, pew until you rest. At higher levels, it's way more complicated to play a wizard because of the sheer amount of spells you could potentially have but, for a new player, you only get 2 spells/level + what the DM gives you so the learning curve is very gradual. If you're talking about a new player starting a character at higher levels then, probably, Warlocks are easier than wizards. But, once again, I wouldn't really know. [/QUOTE]
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