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General Tabletop Discussion
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what is the unifying theme of gnomes?
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<blockquote data-quote="Oofta" data-source="post: 8681794" data-attributes="member: 6801845"><p>In my campaign I divide between forest gnomes and rock/tinker gnomes. Forest gnomes are kind and curious nature loving folk. You can walk through a forest gnome community and not even realize it between how they blend in to nature and their knack for illusion magic. They're quite inventive so be careful, they also like to play good natured practical jokes and pranks.</p><p></p><p>Rock/tinker gnomes are unabashedly stolen from WOW, as inventors of overly complicated devices that they keep trying to perfect. The more complex the invention, the more perfect it is. I've described one of the largest rock gnome cities as being akin to Las Vegas with contraptions and everyone trying to outcompete each other with crazy inventions.</p><p></p><p>On a related note, both goblins and gnomes are descended from feywild goblinkin that long ago came to my world. The feywild goblinkin are mischievous pranksters and when they left the feywild some followed the light hearted harmless pranks of Garl Glittergold's pantheon and became gnomes. Others followed the cruel, intentionally hurtful ways of Maglubiyet.</p><p></p><p>So I've given them identities over time that may not match very closely with established lore.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8681794, member: 6801845"] In my campaign I divide between forest gnomes and rock/tinker gnomes. Forest gnomes are kind and curious nature loving folk. You can walk through a forest gnome community and not even realize it between how they blend in to nature and their knack for illusion magic. They're quite inventive so be careful, they also like to play good natured practical jokes and pranks. Rock/tinker gnomes are unabashedly stolen from WOW, as inventors of overly complicated devices that they keep trying to perfect. The more complex the invention, the more perfect it is. I've described one of the largest rock gnome cities as being akin to Las Vegas with contraptions and everyone trying to outcompete each other with crazy inventions. On a related note, both goblins and gnomes are descended from feywild goblinkin that long ago came to my world. The feywild goblinkin are mischievous pranksters and when they left the feywild some followed the light hearted harmless pranks of Garl Glittergold's pantheon and became gnomes. Others followed the cruel, intentionally hurtful ways of Maglubiyet. So I've given them identities over time that may not match very closely with established lore. [/QUOTE]
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